Cleave
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Cleave | |
Perform a special melee attack that deals 200% of normal weapon damage. If the attack deals at least 4% of target's maximal health through mechanical damage, it will break their ribs. Targets with broken ribs receive additional 25% mechanical damage from all sources.
This effect lasts 3 turns and stacks up to 2 times. Only works on targets that actually have ribs. | |
Action Points: Active weapon's AP cost | |
Cooldown: 3 turns |
Cleave is a special ability granted by the Butcher's Cleaver. Its effects are related to the Broken Rib status effect.