Upper Caves

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Upper CavesUncontrolled zone

There is an intricate network of cave tunnels below, above and all around the Underrail metro system.
Global Map LUX.png
Major location information
Music Subterra
Located in Around Lower Underrail
Areas Upper Caves
Connections Lower Underrail (multiple exits)
GMS compound level 1
Lost Vault
Hanging Rat bar
Bunker (Upper Caves)
Hephaestus Research
NPCs Milton
Technical
Map file(s) lux-a1, lux-a2, lux-a3, lux-a4, lux-a5, lux-a6, lux-a6x lux-a7, lux-a8, lux-a9, lux-a10, lux-a11, lux-a12


lux-b3, lux-b4, lux-b5, lux-b6, lux-b7, lux-b8, lux-b10, lux-b12, lux-b13, lux-b14, lux-b15, lux-b16, lux-b17, lux-b18, lux-b19
lux-c1, lux-c2, lux-c3, lux-c4, lux-c5, lux-c6, lux-c7

Upper Caves or Metro Caves are the caves directly connected to Lower Underrail, far above both Lower Caves and Deep Caverns.

Description

Some wall breaches in Lower Underrail lead to these adjoining caverns. They are inhabited mostly by various wildlife and largely devoid of human life, except the occasional bandit camp here and there. Ruins of old military facilities can be found even in these caverns, despite them not being directly connected to Lower Underrail's systems.

Enemies

All sorts of critters reside in these caverns, and few humans can be occasionally met.

Critters
Rathounds, Rathound Alphas, Pigs, Warthogs, Azuridae, Dogs, Burrower Spawn, Burrowers, Crawlers, Siphoners
Lunatics
Lunatic Gunners (lvl10), Lunatic Scanners
Lurkers
Lurker Smugglers

Quests

Part A

This part of Upper Caves is initially accessible for the most part. They area near the South Gate area. Some passages must be opened with TNT Charges.

Upper Caves A1

Upper Caves A2

Upper Caves A3

  • The east exit leads to area Upper Caves A2
  • The north exit leads to area Upper Caves A8
  • Is inhabited by several Rathounds and a Rathound Alpha in the building
  • The box near the dead man inside requires 50 Hacking
  • The shelves in the northeast room contains a Strange Comm Device oddity, 1 XP
  • Brno LMG unique LMG can be found here, mounted on a quad inside the building
  • You can raise the gate with 9 effective Strength

Upper Caves A4

Upper Caves A5

  • The south exit leads to area Upper Caves A4
  • The west exit leads to area Upper Caves A6
  • The north exit leads to area Upper Caves A11
  • The east exit leads to area Upper Caves A10

Upper Caves A6

Upper Caves A6x

  • The south exit leads to area Upper Caves A6
  • The west exit leads to Upper Caves B2
  • The east exit leads to Upper Caves A5
  • Is inhabited by several (6-7) stealthy Crawlers
  • Has some Lake Mushrooms and Cave Ears
  • Can be fished in this area: nothing

Upper Caves A7

Upper Caves A8

  • The west exit leads to Upper Caves A7
  • The north exit leads to Upper Caves A6
  • The east exit leads to Upper Caves A4
  • The south exit leads to Upper Caves A3
  • Is inhabited by Pigs and Warthog

Upper Caves A9

  • The west exit leads to Upper Caves A4
  • The north exit leads to Upper Caves A10
  • The east exit leads to Upper Caves A12
  • Is inhabited by Rathounds and Rathound Alphas
  • The dead man in the center carries a Footlocker key (Caves)
  • Near the dead man is a secret passage requiring 7 Agility

Upper Caves A10

  • The north exit leads to Upper Caves A11
  • The south exit leads to Upper Caves A9
  • The west exits lead to Upper Caves A4
  • has some roaming Cave Hoppers
  • Has 1 respawning Mindshroom
  • Has 1 respawning Lake Mushroom
  • There's a bridge crossing the river north-south that can be spotted with enough Perception
  • A hole in the SE corner is protected with a Crawler Poison Bear Trap. It contains a crossbow and some ammo
  • Cannot fish in this area

Upper Caves A11

  • The southwest exit leads to Upper Caves A5
  • The southeast exit leads to Upper Caves A10
  • The north exit leads to Upper Caves B4
  • Milton is in the NE caves and offers the quest Milton's Key
  • The north exit is separated from the rest of the area by some Destructible rocks

Upper Caves A12

Part B

This part of Upper Caves becomes accessible once the player has TNT Charges or Jackhammer. If entering from Lower Underrail, they are located north of Rail Crossing train station. If entering through other Upper Caves, they are north of Milton's camp.

Upper Caves B16

  • The south exit leads to Upper Caves B15
  • The west exit leads to Upper Caves B14
  • Ironheads have a small camp here
  • There is a hidden stash in NW corner of map through the backside of the camp, contains a Jumping Bean and random tabi boots, requires 10 effective Perception
  • Footlocker in the camp contains MG3-42 unique LMG

Part C

This part of Upper Caves is further north, approximately underneath Foundry's northern side and east of Core City.

Upper Caves C5

Upper Caves C6

Upper Caves C6x

  • The south exit leads to Upper Caves C6
  • Underwater rock bridge (9 Perception required) leads to a box with Niobium Piercing Set
  • Crate in the ship wreckage has some good quality random metal plates, sledgehammers and few Firecracker Caps
  • Mind Cracker unique sledgehammer can be found at the end of the misty river, pulling it out causes a number of Azuridae Goliaths to appear on the way to the exit

Map Gallery