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41
Builds / Re: A build (or three) for every weapon (Dominating approved)
« Last post by Zonermaxxer on July 01, 2025, 08:54:18 pm »
A nitpick but why "Simple AR Tank" features Ambush feat?. Do you drop Tungsten Armor endagame for something lighter? (I assume it's a tungsten armor build because of 9 strength). Or part where it skips evasion justifies the feat by itself, even without crit boost?

And would you consider this build "good"(for Dominating)? I wanted to play ultra-tanky but immovable build and tried LMGs. Damage is bonkers but having to do merchant runs every two rooms to restock ammo is so annoying I kinda dropped the build. But I still want to beat the game as 0 mp guy. Will this build save me some headache?

Also, neither your AR and LMG tanks feature Thick Skull and Last Stand. Aren't those good? I thought Morphine + Last Stand is a goated combo

Edit: Wait, NVM, I've re-read ambush and it should give 20% bonus crit even with 0 effective stealth. Holy hell this feat is overloaded.

Edit 2: I'm asking if build is good for Dominating on build in a a topic that is called "A build (or three) for every weapon (Dominating approved)". Are we cooked, chat?
42
Builds / Melee & Gun hybrids?
« Last post by Zonermaxxer on July 01, 2025, 08:24:09 pm »
So, it's common knowledge that Underrail rewards builds that stick to one form of dealing damage, be it pokey sticks, dakka-dakka sticks or magic sticks.

HOWEVER, Isn't it cool to play badass character that is deadly in every scenario? Of course it is.

Psi-melee hybrids are very achievable, Psi-ranged - less so, but I still can picture a few builds that work. But I can't come up with a build that uses ranged and melee weapon.

Maybe some of you madlads have cooked something up? Even if it's barely viable

Pls no "Akhtually, it's really bad to mix wepaons :'( :-X" posts. Of course it's terrible idea. That's why we are here.

Also, I personally wouldn't consider Versatility builds fitting. Since you don't really use melee weapons with them, melee skill serves only as a loophole for ranged skill. UNLESS there is some hybrid strategy involved, like building up a ton of bleeds with 7.62 micro-shrapnel ammo on Smg and popping it with Taste of Blood & Eviscerate Knife (maybe I'm onto something there?)
43
Bugs / The Glaive and Claymore cannot be recycled
« Last post by Albert Altmann on July 01, 2025, 12:50:22 pm »
Title *no disrespect to the uniques intended
44
Bugs / Black Eel jet skier still invisible
« Last post by Albert Altmann on July 01, 2025, 08:19:52 am »
Title (and image)
45
General / Re: Oddity or Classic: Which do you prefer to play on?
« Last post by Eidein on July 01, 2025, 07:29:56 am »
Id say I prefer classic, oddity is faster till around lv14 then id say its classic that takes the leveling lead.

In terms of playability ive played too many oddity runs that collecting them all feels a bit like a chore, I know where pretty much all of them are so the challenge isnt super present. I will sprinkle in an oddity run every 1/3 runs id say, the rest are classic.
46
General / Re: Oddity or Classic: Which do you prefer to play on?
« Last post by NumberTJ47 on July 01, 2025, 05:56:43 am »
After playing both on dominating I'd say I prefer classic. My own experience with each lines up well with harperfan's, but I like level up faster to see whether the build I'm testing is any good. Classic also rewards you with xp even when you're killing the same enemies and looking for parts, so it feels much better when I'm playing a crafting-heavy build like energy pistol.

I personally wish the xp systems had been combined a bit more. For some reason quests gives extremely little oddity xp. You can walk into a random cave and gain as much experience as a quest on oddity. It also incentives stealth builds even more than classic because you'll want to avoid enemies more.

Overall if I were starting the game with a crafting-heavy tin can build and I wanna finish the game as fast as I can I'd go classic. If I wanna play a stealth build and play every quest I'd go oddity.
47
General / Re: Oddity or Classic: Which do you prefer to play on?
« Last post by harperfan7 on June 30, 2025, 09:03:21 pm »
oddity only slows down if you stop doing questlines
classic levels you up too fast, so thats out by default
you already cap out too soon even on oddity, imo
48
General / Oddity or Classic: Which do you prefer to play on?
« Last post by Magma on June 30, 2025, 08:27:58 pm »
I prefer to play on classic. While I like oddity more conceptually, I find that in terms of pacing, around the mid game levelling starts to slow down significantly before picking back up in the late game, where as in classic the pacing is consistent all the way through.
49
Announcements / Where is Administration stygiansoftware.com ??
« Last post by Montanapct on June 30, 2025, 08:02:08 pm »
Can I contact Administration?
I'ts important.
Regards.
50
Announcements / Where is Administration stygiansoftware.com??
« Last post by Victoreas on June 30, 2025, 03:06:48 pm »
Where is administration?
It is about advertisement on your website.
Regards.
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