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Messages - harperfan7

Pages: [1] 2 3 ... 98
1
Bugs / Balor's Hammer had low durability
« on: November 30, 2025, 11:47:52 pm »
despite him not having used it at all when I killed him.  It was in the orange; it ought to be maxed by default.

2
Bugs / Sweep bug
« on: November 29, 2025, 09:00:19 pm »
Either I have god-awful luck here or you can't target grey npcs with sweep

3
Suggestions / Re: Myles reacting to Shoddy Shotgun
« on: November 29, 2025, 08:15:27 pm »
I suggested this myself years ago. 

4
Suggestions / The ability to change your facing without moving
« on: November 26, 2025, 08:39:13 pm »
Perhaps some new buttons on the screen down in the lower left

5
Suggestions / Armor penalty for ice attacks
« on: November 24, 2025, 06:44:28 pm »
If non-sledge melee attacks and xbow bolts and throwing knives suffer a vs armor penalty, its only fair that icicles do as well.  The mech damage from cryokinesis, cryo-orb, and cryo chem pistols. 

6
Suggestions / Text bubble for Quinton
« on: November 24, 2025, 04:06:39 am »
after you learn pyrokinesis from him:  "Try not to fry yourself."  or something like that.

7
Builds / Re: Best sniper rifle and attachments?
« on: November 04, 2025, 03:20:25 am »
spearhead + anatomical scope + smart module + rapid reloader

8
Suggestions / Emporium Mall Lunatic Barber unique weapon
« on: October 27, 2025, 03:06:06 am »
Give him a shaving knife.  Maybe it lets you do quicker cut-throats but is otherwise a bottom-tier weapon.

Or maybe just make it a luxury item with a high value.  You added a barber but no special knife!  How dare you.

9
Suggestions / Re: Cockblocked by plot
« on: October 26, 2025, 09:21:42 pm »
if the invasion has started, you'd have no way to get back in to the institute and would be hardlocked from finishing the game

but now thats not the case

10
Bugs / Enraged beetles cast bilocation on each other
« on: October 26, 2025, 08:07:43 pm »
but it has no effect.

11
Builds / Re: Sanic "Siphonerman" Psi-blade build
« on: October 13, 2025, 11:21:58 pm »
https://underrail.info/build/?HgUNDQMDAwYAUQDCoMKgwqAAADwzAE1eEEBbAB4AwqBJAwA5JCs_wowqThPCh8KNBkdLPMKIwqXCs3fDjm0abMKewp_CoMKhwq3CnOKitQLip5YB4rGgBeKyiAXisokC374

Final revision.  Serial killer for the compound is much better than expose weakness for DC.  Skills are exact.

12
Suggestions / Re: Formedicator selling Hyperallergenic glands
« on: October 13, 2025, 05:36:21 pm »
Yes, great idea

13
Suggestions / Re: Make night vision goggle effect less green
« on: September 17, 2025, 04:02:44 pm »
NEVER!

14
Suggestions / Cockblocked by plot
« on: September 14, 2025, 03:48:07 am »
With the inclusion of utility station 6, I think you can remove this little handrail from the game.

15
Builds / Re: Help Crafting a Comprehensive Sword Guide
« on: August 21, 2025, 01:36:14 am »
I wanted to make a hyperlight drifter build, but it just doesn't work.  The idea with chempistols wasnt to stall, it was to root for easier flurrying; cooked shot a group and go to town.

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