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Development Log / Re: Patch Notes
« Last post by Styg on December 25, 2025, 09:12:45 am »Version 1.3.0.16
Crafting
Crafting
- [Heavy Duty] Capped the skill requirement for the usage of steel / tungsten steel in rocket blueprints to 30/60
- Fixed the missing oddity study text in the tooltip
- Fixed the game crashing when using Legacy shaders in fullscreen (non-borderless) mode
- Silencers will no longer reduce damage of SMGs (newly crafted/generated)
- Heavy Punch is now properly classified as conditional special attacks and for that reason will receive appropriate damage bonuses
- Fixed Pseudo-spatial projection visual bug that occurred when holding a unique weapon
- Fixed the bug that caused cooling effects to sometimes not remove warmed up effect; metathermics is complicated stuff
- All core city faction armors now work with unique weapon sprites
- [Expedition] Fixed missing sprites for several unique spears and refurbished rocket launchers when equipped by female characters
- [Expedition] Fixed graphical issues with the male version of the Gray Army soldier uniform
- [Heavy Duty] You can no longer shoot grenades and rockets through fences and other partial obstructions
- [Heavy Duty] Restored the missing visual effects for The Stunner
- [Heavy Duty] Rocket launchers can no longer use improper special attacks
- [Heavy Duty] Fixed Refurbished SPG-7 not having airburst capability
- Various minor dialog/zone fixes
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