Difference between revisions of "Locations"

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=== Deep Caverns ===
 
=== Deep Caverns ===
The underworld jungle - a place of grim reputation, source of many legends and superstitions. The deepest reaches of the caverns of Underrail. Home to the [[Tunnelers]]. Not yet in-game, will be introduced in the release version.
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{{Not in game|upcoming|location}}
  
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The underworld jungle - a place of grim reputation, source of many legends and superstitions. The deepest reaches of the caverns of Underrail. Home to the [[Tunnelers]], also known as the Faceless.
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: ''Cytosene Outpost'' — A small outpost with an elevator connecting it to Underrail far above it.
 
: ''Tunneler City'' — Rumored to exist somewhere in the Deeps, at the end of the longest Tunneler tunnel.
 
: ''Tunneler City'' — Rumored to exist somewhere in the Deeps, at the end of the longest Tunneler tunnel.
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<!-- : ''Nucleus'' — The site where Tchort resides. -->
  
 
== Secured and secret areas ==
 
== Secured and secret areas ==
 
''Underrail'' rewards exploration and perceptive characters. There are secured and secret areas to be accessed all around. Finding these yields an experience bonus in addition to the loot and other benefits. Discovering secret areas is based on [[Perception]] score alone, unlike detecting traps and stealthed characters, which is based on [[Detection]]. The [[Snooping]] feat helps discovering secrets without high perception.
 
''Underrail'' rewards exploration and perceptive characters. There are secured and secret areas to be accessed all around. Finding these yields an experience bonus in addition to the loot and other benefits. Discovering secret areas is based on [[Perception]] score alone, unlike detecting traps and stealthed characters, which is based on [[Detection]]. The [[Snooping]] feat helps discovering secrets without high perception.
  
{{Hiddensection
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{{Hiddensection|Secured areas|
|Secured areas|
 
 
* [[GMS compound level 1]] room with backpack
 
* [[GMS compound level 1]] room with backpack
 
* [[GMS compound level 2]] storerooms with Mindshrooms in them
 
* [[GMS compound level 2]] storerooms with Mindshrooms in them
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}}
 
}}
  
{{Hiddensection
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{{Hiddensection|Secrets|
|Secrets|
 
 
* 4 trapdoors in [[South Gate Outposts]]
 
* 4 trapdoors in [[South Gate Outposts]]
 
* Door in [[Lower Underrail]] tunnels
 
* Door in [[Lower Underrail]] tunnels

Revision as of 15:12, 31 March 2015

It's easy to lose your bearings in Underrail, but a compass helps!
For an alphabetical list of locations, see Category:Locations.
For a full list of zones and corresponding map files, see Zones.

Underrail takes place in the south end of the titular Underrail, which is a vast system of metro station-states, abandoned underground complexes, natural caverns and tunnels, underground rivers and lakes.

Major locations

A list of the most important major urban areas in South Underrail. Some locations span multiple vertical levels.

Upper Underrail

The Upper Underrail was the residential zone of the big underground metro system before things went to hell.

Core City — A major city that spans both levels of Underrail and serves as a gateway between the levels and United Station territories that lie north of it. Introduced in version 0.1.12.0.
Fort Apogee — Protectorate's main base in South Underrail. Introduced in version 0.1.13.0.
Epione Lab — Important strategic location for Protectorate. Introduced in version 0.1.13.0.
Institute of Tchort — A Tchortist institute located in Upper Underrail. Introduced in version 0.1.14.0.

Lower Underrail

The Lower Underrail was the industrial/military zone of the big underground metro system before things went to hell.

Core City — A major city that spans both levels of Underrail and serves as a gateway between the levels and United Station territories that lie north of it. Introduced in version 0.1.12.0.
South Gate Station — Also known as SGS, it is the most powerful station in South Underrail and the player's home station.
Foundry — The industrial heart of Lower Underrail. Introduced in version 0.1.11.0.
Rail Crossing — An independent town built inside an old train depot. Introduced in version 0.1.10.0.

Caves

A set of natural caverns and underground rivers immediately below Lower Underrail. Waterways connect many of the settlements.

Core City — A major city that spans both levels of Underrail and serves as a gateway between the levels and United Station territories that lie north of it. Introduced in version 0.1.12.0.
South Gate Station — Also known as SGS, it is the most powerful station in South Underrail and the player's home station.
Junkyard — A crude, lawless settlement formed around a junkyard. Introduced in version 0.1.5.0.
Camp Hathor — A hunting settlement that produces most of Lower Underrail's meat. Introduced in version 0.1.11.0.

Deep Caverns

This is an upcoming location. Details may change before it is added to the game.

The underworld jungle - a place of grim reputation, source of many legends and superstitions. The deepest reaches of the caverns of Underrail. Home to the Tunnelers, also known as the Faceless.

Cytosene Outpost — A small outpost with an elevator connecting it to Underrail far above it.
Tunneler City — Rumored to exist somewhere in the Deeps, at the end of the longest Tunneler tunnel.

Secured and secret areas

Underrail rewards exploration and perceptive characters. There are secured and secret areas to be accessed all around. Finding these yields an experience bonus in addition to the loot and other benefits. Discovering secret areas is based on Perception score alone, unlike detecting traps and stealthed characters, which is based on Detection. The Snooping feat helps discovering secrets without high perception.

Secured areas
Secrets

Zone Control

Main article: Zone Control

All zones in the game are split into 3 distinct categories of zone control: ZoneControl-full.png fully controlled, ZoneControl-partial.png partially controlled and ZoneControl-none.png uncontrolled zones.

The Zone Control Indicator can be found in the upper right corner of game UI.