Difference between revisions of "Patron"

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She wandered the cave system until she finally came upon the Hanging Rat bar. Despite her conversations with the barkeep [[Rude Rob]], she came no closer to unlocking her memories, and was mortified by the realization that she remembers nothing about the world she lives in. Her fears are now so crippling, she is no longer able to leave the safety of the bar.
 
She wandered the cave system until she finally came upon the Hanging Rat bar. Despite her conversations with the barkeep [[Rude Rob]], she came no closer to unlocking her memories, and was mortified by the realization that she remembers nothing about the world she lives in. Her fears are now so crippling, she is no longer able to leave the safety of the bar.
  
To help her, you must figure out her true identity, and with the right trigger make her remember that she is {{spoiler|[[Marcella|Marcella Green]], cell leader of the [[Free Drones]]}}.
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To help her, you must figure out her true identity, and with the right trigger make her remember that she is {{spoiler|[[Marcella (Free Drones)||Marcella Green]], cell leader of the [[Free Drones]]}}.
 
}}
 
}}
  
 
{{NPCs navbox}}
 
{{NPCs navbox}}
 
[[Category: Characters]]
 
[[Category: Characters]]

Revision as of 18:15, 30 January 2018

Patron

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Patron.png

Biography
Role Amnesiac Hanging Rat patron
Location Hanging Rat
Loot Utility Belt
Anarchist Symbol

Distressed patron sitting alone in a corner of the Hanging Rat bar. She has no memory of who she is and where she came from, not even her name. With sufficient skill you can persuade or intimidate her to reveal what little she knows about the circumstances surrounding her amnesia.

Patron's amnesia

The earliest thing the patron can recall is waking up alone somewhere in the Upper Caves a couple of months ago, her only belongings a crossbow and some bolts. She had suffered a head injury, the apparent source of her amnesia, although how and why, she does not know. She hid in a crevice and rested for a long time, but hunger eventually propelled her to leave her hiding place. Hunting the nearby cave hoppers, she made the unsettling discovery that she is proficient with the crossbow.

She wandered the cave system until she finally came upon the Hanging Rat bar. Despite her conversations with the barkeep Rude Rob, she came no closer to unlocking her memories, and was mortified by the realization that she remembers nothing about the world she lives in. Her fears are now so crippling, she is no longer able to leave the safety of the bar.

To help her, you must figure out her true identity, and with the right trigger make her remember that she is |Marcella Green, cell leader of the Free Drones.