Difference between revisions of "Quick Tinkering"
		
		
		
		
		
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{{Ability Infobox  | {{Ability Infobox  | ||
| image       = Quick Tinkering icon.png  | | image       = Quick Tinkering icon.png  | ||
| − | |   | + | | nature      = beneficial  | 
| name        = Quick Tinkering  | | name        = Quick Tinkering  | ||
| description = When activated will allow you to arm your next trap instantly, even in combat in which case it will cost no action points.  | | description = When activated will allow you to arm your next trap instantly, even in combat in which case it will cost no action points.  | ||
| Line 32: | Line 32: | ||
{{Ability Infobox  | {{Ability Infobox  | ||
| image       = Quick Tinkering icon.png  | | image       = Quick Tinkering icon.png  | ||
| − | |   | + | | nature      = beneficial  | 
| name        = Quick Tinkering  | | name        = Quick Tinkering  | ||
| description = This character will arm the next trap instantly, even in combat in which case it will cost no action points.  | | description = This character will arm the next trap instantly, even in combat in which case it will cost no action points.  | ||
Revision as of 07:57, 31 July 2018
Quick Tinkering is a feat, an ability and a status effect.
Feat
| Quick Tinkering | |
| Grants you an ability that when activated will allow you to arm your next trap instantly, even in combat in which case it will cost no action points. Cooldown: 2 turns.  | |
Requirements  | |
History
- 0.2.0.1 - Cooldown changed to 2 turns (down from 3)
 - 0.1.14.0 - requirements increased from 20 and 6 to 25 and 7.
 - 0.1.11.0 - feat introduced
 
Ability
| Quick Tinkering | |
| When activated will allow you to arm your next trap instantly, even in combat in which case it will cost no action points. | |
| Cooldown: 2 turns (10 seconds) | |
This ability is the only way to arm traps in combat.
Status effect
| Quick Tinkering | |
| This character will arm the next trap instantly, even in combat in which case it will cost no action points. | |
| Duration: 2 turns (10 seconds) | |
Notably, the effect lasts 1 turn less than the ability's cooldown.
Specializations
- None
 
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