Difference between revisions of "Core Ring"
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== Areas == | == Areas == | ||
+ | |||
+ | === Waterways 17 caves === | ||
+ | * The NW exit leads to area '''Waterways 19''' | ||
+ | * The SE exit leads to | ||
+ | * There are some [[Coil Spider]]s in this area | ||
+ | * Making noise (using TNT for instance) will make 5-6 more [[Coil Spider]]s appear, including a [[Greater Coil Spider]] | ||
+ | * To the north are some [[Destructible rocks|Destructible objects]] | ||
+ | ** A Utility Bot is trapped behind those rocks. By freeing it, it will attempt to open the door to the facility in the SW corner (assuming the spiders do not destroy it) | ||
+ | * The facility in the SW corner: | ||
+ | ** Is guarded by 2 [[Auto-Turret]]s | ||
+ | ** Has a medical locker with a [[Super Health Hypo]] | ||
+ | ** Has a weapons locker requiring 100 [[Lockpicking]] | ||
+ | ** Has a desk with a [[Blueprint: Energy Shield Emitter]] | ||
+ | ** Has shelves containing some rare electronic components and a [[Warehouse Inventory List]] oddity, 2 XP | ||
+ | * One of the barrels contain some [[TiChrome Bars]] | ||
+ | * In the NE corner are 2 respawning [[Cave Ear]]s mushrooms | ||
+ | |||
+ | === Waterways 19 === | ||
+ | * The west exit leads to area '''Waterways 17 caves''' | ||
+ | * The north exit leads to area '''Waterways 20''' | ||
+ | * The east exit leads to | ||
+ | * Can be fished in this area: nothing | ||
=== Waterways 20 === | === Waterways 20 === | ||
− | * The south exit leads to | + | * The south exit leads to area '''Waterways 19''' |
* The east exit leads to area '''Waterways 21''' | * The east exit leads to area '''Waterways 21''' | ||
* It is not possible to disembark in this area | * It is not possible to disembark in this area | ||
Line 59: | Line 81: | ||
== Map Gallery == | == Map Gallery == | ||
<gallery widths=200px heights=127px> | <gallery widths=200px heights=127px> | ||
− | cvw11.png | Waterways 11 | + | cvw11.png | Waterways 11 |
− | cvw13.png | Waterways 13 | + | cvw13.png | Waterways 13 |
− | cvw15.png | Waterways 15 | + | cvw15.png | Waterways 15 |
− | cvw16.png | Waterways 16 | + | cvw16.png | Waterways 16 |
− | cvw17.png | Waterways 17 | + | cvw17.png | Waterways 17 |
− | cvw18.png | Waterways 18 | + | cvw17x.png | Waterways 17 Caves |
− | cvw19.png | Waterways 19 | + | cvw18.png | Waterways 18 |
− | cvw20.png | Waterways 20 | + | cvw19.png | Waterways 19 |
− | cvw21.png | Waterways 21 | + | cvw20.png | Waterways 20 |
− | cvw22.png | Waterways 22 | + | cvw21.png | Waterways 21 |
− | cvw23.png | Waterways 23 | + | cvw22.png | Waterways 22 |
− | cvw24.png | Waterways 24 | + | cvw23.png | Waterways 23 |
− | cvw26.png | Waterways 26 | + | cvw24.png | Waterways 24 |
− | cvw27.png | Waterways | + | cvw26.png | Waterways 26 |
− | cvw29.png | Waterways 29 | + | cvw27.png | Waterways 27 |
− | cvw32.png | Waterways 32 | + | cvw29.png | Waterways 29 |
− | cvw33.png | Waterways 33 | + | cvw32.png | Waterways 32 |
+ | cvw33.png | Waterways 33 | ||
</gallery> | </gallery> | ||
{{Locations navbox}} | {{Locations navbox}} | ||
[[Category: Locations]] | [[Category: Locations]] |
Revision as of 19:07, 22 July 2020
This article needs cleanup. You can help Underrail Wiki by updating it. Reason given: Add infobox screenshot, expand description where necessary, check NPC list, upload zone screenshots |
Core Ring | |||||
The circular waterway near the Core City is popularly called Core Ring.
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Location information | |||||
Music | Lifeblood | ||||
Located in | Lower Caves | ||||
Areas | Core Ring | ||||
Connections | Core City Docks (north) Port Zenith (north) Core City Sewer Exit (north) Protectorate Outpost (south) Protectorate Outpost (south) Silent Isle (southwest) Old Ib's Homestead (west) Omega Pass (east) | ||||
NPCs | Jet Skier | ||||
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Core Ring is a location in the waterways of Lower Caves. It can be accessed with a Jet Ski.
Description
Long circular waterway. On the north side lies Core City. In the south, two Protectorate Outposts leading into The Rig and rest of the south waterways.
Areas
Waterways 17 caves
- The NW exit leads to area Waterways 19
- The SE exit leads to
- There are some Coil Spiders in this area
- Making noise (using TNT for instance) will make 5-6 more Coil Spiders appear, including a Greater Coil Spider
- To the north are some Destructible objects
- A Utility Bot is trapped behind those rocks. By freeing it, it will attempt to open the door to the facility in the SW corner (assuming the spiders do not destroy it)
- The facility in the SW corner:
- Is guarded by 2 Auto-Turrets
- Has a medical locker with a Super Health Hypo
- Has a weapons locker requiring 100 Lockpicking
- Has a desk with a Blueprint: Energy Shield Emitter
- Has shelves containing some rare electronic components and a Warehouse Inventory List oddity, 2 XP
- One of the barrels contain some TiChrome Bars
- In the NE corner are 2 respawning Cave Ears mushrooms
Waterways 19
- The west exit leads to area Waterways 17 caves
- The north exit leads to area Waterways 20
- The east exit leads to
- Can be fished in this area: nothing
Waterways 20
- The south exit leads to area Waterways 19
- The east exit leads to area Waterways 21
- It is not possible to disembark in this area
Waterways 21
- The west exit leads to area Waterways 20
- The south exit leads to
- The east exit leads to area Waterways 22
- It is not possible to disembark in this area
Waterways 22
- The north exit leads to Port Zenith, area Port Zenith docks
- The west exit leads to area Waterways 21
- The south exit leads to
- The east exit leads to area Waterways 23
- It is not possible to disembark in this area
Waterways 23
- The north exit leads to Core City Docks, area Docks
- The east exit leads to area Waterways 24
- The west exit leads to area Waterways 22
- The island:
- Is the refuge for a family consisting of Doxy, Soot, Ursula, Grimy and Grunge
- The refrigerator in the shed contains a Bubblegum oddity, 1 XP
- Can be fished in this area: Slackjaw, Yellow Puckerfish, Pentapus
Waterways 24
- The north exit leads to Core City Docks, area East Docks
- The west exit leads to area Waterways 23
- The east exit leads to
- It is not possible to disembark in this area
NPCs
Map Gallery
- Cvw16.png
Waterways 16
- Cvw29.png
Waterways 29
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