Difference between revisions of "Mental Breakdown"

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{{Ability Infobox
 
{{Ability Infobox
 
| image      = Mental Breakdown.png
 
| image      = Mental Breakdown.png
| type        = psi
+
| nature      = malicious
 
| name        = Mental Breakdown
 
| name        = Mental Breakdown
 
| school      = Thought Control
 
| school      = Thought Control
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| description = Incapacitates the target for up to 3 turns and reduces its resolve by 50%. If a detrimental thought control psi ability is invoked against the target during this period it will have double the effect, but will end the mental breakdown.  
 
| description = Incapacitates the target for up to 3 turns and reduces its resolve by 50%. If a detrimental thought control psi ability is invoked against the target during this period it will have double the effect, but will end the mental breakdown.  
 
| apcost      = 10
 
| apcost      = 10
| psicost    = 50
+
| psicost    = 60
| range      = 10.0
+
| range      = 5.0
 
| cooldown    = 8 turns
 
| cooldown    = 8 turns
 
}}
 
}}
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Any damage to the target will break incapacitation. [[Resolve]] is used to resist and mitigate the effects of psionic abilities.
 
Any damage to the target will break incapacitation. [[Resolve]] is used to resist and mitigate the effects of psionic abilities.
  
Your effective Thought Control skills affects the chance of targets resisting the effect.
+
Your effective Thought Control skill affects the chance of targets resisting the effect, either completely or lowering its duration.
  
 
=== Trainers ===
 
=== Trainers ===
 
* [[Ezra]] in [[South Gate Station]]
 
* [[Ezra]] in [[South Gate Station]]
 +
* [[Psionic Mentor: Mental Breakdown]]
  
 
=== Related feats ===
 
=== Related feats ===
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{{Ability Infobox
 
{{Ability Infobox
 
| image      = Mental Breakdown.png
 
| image      = Mental Breakdown.png
| type        = debuff
+
| nature      = malicious
 
| name        = Mental Breakdown
 
| name        = Mental Breakdown
 
| description = This character is incapacitated and suffering 50% reduced resolve. If a detrimental thought control psi ability is invoked against them it will have double the effect, but will end the mental breakdown.  
 
| description = This character is incapacitated and suffering 50% reduced resolve. If a detrimental thought control psi ability is invoked against them it will have double the effect, but will end the mental breakdown.  
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Mental breakdown is an [[incapacitation]] effect.
 
Mental breakdown is an [[incapacitation]] effect.
  
Mental breakdown's effect on other thought control abilities:
+
Mental breakdown's effect on other detrimental thought control abilities:
 
* [[Neural Overload]]: Double damage
 
* [[Neural Overload]]: Double damage
 
* [[Frighten]]: Double duration
 
* [[Frighten]]: Double duration
 
* [[Enrage]]: Double duration
 
* [[Enrage]]: Double duration
 +
* [[Neurovisual Disruption]]: Double duration
 +
* [[Psi-cognitive Interruption]]: Double psi burn and duration
 
* [[Bilocation]]: Two doppelgangers
 
* [[Bilocation]]: Two doppelgangers
 +
 +
{{clear}}
 +
 +
== Immunity ==
 +
{{Locus of Control immunities}}
  
  

Latest revision as of 05:20, 15 December 2022

Ability

Mental Breakdown icon

Mental Breakdown
Thought Control (45 skill required)
Incapacitates the target for up to 3 turns and reduces its resolve by 50%. If a detrimental thought control psi ability is invoked against the target during this period it will have double the effect, but will end the mental breakdown.
Action Points: 10
Psi: 60
Range: 5.0
Cooldown: 8 turns

Any damage to the target will break incapacitation. Resolve is used to resist and mitigate the effects of psionic abilities.

Your effective Thought Control skill affects the chance of targets resisting the effect, either completely or lowering its duration.

Trainers

Related feats

Status effect

Mental Breakdown icon

Mental Breakdown
This character is incapacitated and suffering 50% reduced resolve. If a detrimental thought control psi ability is invoked against them it will have double the effect, but will end the mental breakdown.
Duration: 3 turns

Mental breakdown is an incapacitation effect.

Mental breakdown's effect on other detrimental thought control abilities:

Immunity

The Locus of Control feat can remove and provide temporary immunity to stun, fear, incapacitation, and mind control effects.