Difference between revisions of "Carnifex"

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'''Carnifex''' is one of the gladiators in [[Core City]]'s [[Arena]]. He is the final and hardest arena challenger. Carnifex is a "boss" character, and on DOMINATING difficulty will appear with 400% of his regular health.
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'''Carnifex''' is one of the gladiators in [[Core City]]'s [[Arena]]. {{spoiler|He is the final and hardest arena challenger}}. Carnifex is a "boss" character, and on DOMINATING difficulty will appear with 400% of his regular health.
  
 
== Background ==
 
== Background ==

Latest revision as of 03:32, 8 January 2024

Carnifex

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Arena Carnifex.png

Description
Role Arena gladiator
retired Invictus
Location Core City
Abilities Bone Breaker
Cheap Shots
Combo
Conditioning
Crippling Strike
Lightning Punches
Opportunist
Yell
Combat Stats
Combat Stats Level: 20
Range: Melee
Action Points: 50
Initiative: 29
Resolve: 162
Base Abilities Strength: 16
Dexterity: 12
Agility: 12
Constitution: 16
Perception: 10
Will: 14
Intelligence: 10
Skills Throwing: 110 (184) (369D)
Melee: 110 (222) (444D)
Dodge: 110 (184) (369D)
Evasion: 110 (184) (369D)
Intimidation: 110 (222) (444D)
Resistances Mechanical: 40% / 0
Heat: 40% / 0
Cold: 40% / 0
Electricity: 20% / 0
Acid: 0% / 0
Energy: 0% / 0
Bio: 0% / 0

Carnifex is one of the gladiators in Core City's Arena. He is the final and hardest arena challenger. Carnifex is a "boss" character, and on DOMINATING difficulty will appear with 400% of his regular health.

Background

Carnifex is the most famous gladiator in the history of the Arena and holds the highest kill count of all gladiators, having won over two hundred matches. He became an Invictus about three years ago and has defeated all who have challenged him, eventually becoming bored from the easy fights and retiring.

Fighting tactics

Carnifex is a deadly fist fighter who has very high initiative (29), so he often gets the first turn. He uses nets to entangle you and he also has very high stats all around. With his 16 Constitution, thanks to the Conditioning feat his already moderately high Mechanical, Heat and Cold resistances receive a further boost in the form of an additional 21% (16-20% if affected by Hypothermia) reduction of the damage that was not resisted. Additionally he wears Tabi Boots which will provide him with a random bonus depending on the type. The boots are generated between the cutscene and before the autosave for the fight is created. He deals only mechanical damage at melee range but he can also incapacitate, stun and entagle you with his feats and equipment. His massive Resolve also means that he will resist Flashbangs 52% of the time

Details:

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