Difference between revisions of "Lurker Trapper"
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{{Character Infobox | {{Character Infobox | ||
− | | name = | + | | name = Lurker Trapper |
| type = generic | | type = generic | ||
− | | image = | + | | image = Lurker_Trapper.png |
| faction = [[Lurkers]] | | faction = [[Lurkers]] | ||
| roles = | | roles = | ||
− | | location = [[Lower Underrail]] | + | | location = [[Lower Underrail]]<br>[[Lurker Base]]<br>[[Under-passages]]{{Hard}}{{DOMINATING}} |
− | | loot = | + | | loot = [[Utility Belt]] |
− | | level = | + | | level = 20 |
− | | health = | + | | health = 310 |
+ | | abilities = [[Aimed Shot]]<br>[[Marksman]]<br>[[Opportunist]]<br>[[Sharpshooter]]<br>[[Trap Expert]] | ||
+ | | | ||
+ | |combat stats: | ||
+ | | actionpoints = 50 | ||
+ | | initiative = 23 | ||
+ | | | ||
+ | | strength = 7 | ||
+ | | dexterity = 9 | ||
+ | | agility = 9 | ||
+ | | constitution = 7 | ||
+ | | perception = 12 | ||
+ | | will = 5 | ||
+ | | intelligence = 8 | ||
+ | | | ||
+ | | throwing = 100 (142) | ||
+ | | crossbows = 110 (184) | ||
+ | | melee = 85 (121) | ||
+ | | dodge = 85 (121) | ||
+ | | evasion = 100 (142) | ||
+ | | stealth = 110 (156) | ||
}} | }} | ||
− | '''Lurker Trappers''' can be found in the depths of Lower Underrail. | + | '''Lurker Trappers''' can be found in the depths of Lower Underrail. They are usually lurking in the shadows, armed with crossbows, and carry [[Throwing Net|throwing nets]], [[Flare|flares]], [[Flashbang|flashbangs]], as well as some [[Tranquilizing Bolt|tranquilizing]], [[Burrower Poison Bolt|burrower poison]] and Mk II [[Shock Bolt Mk II|shock bolts]]. |
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Latest revision as of 04:04, 11 June 2024
Lurker Trapper | |||||||||
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Description | |||||||||
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Faction | Lurkers | ||||||||
Location | Lower Underrail Lurker Base Under-passagesHD | ||||||||
Loot | Utility Belt | ||||||||
Abilities | Aimed Shot Marksman Opportunist Sharpshooter Trap Expert | ||||||||
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Lurker Trappers can be found in the depths of Lower Underrail. They are usually lurking in the shadows, armed with crossbows, and carry throwing nets, flares, flashbangs, as well as some tranquilizing, burrower poison and Mk II shock bolts.
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