Difference between revisions of "Ezra"
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| background = warehouse.png | | background = warehouse.png | ||
| level = 20 | | level = 20 | ||
− | | health = | + | | health = 270 |
| shield = | | shield = | ||
− | | psipool = | + | | psipool = 150 (+31) |
| image = Ezra model.png | | image = Ezra model.png | ||
| faction = [[South Gaters]] | | faction = [[South Gaters]] | ||
− | | roles = Chief of the engineering sector<br | + | | roles = Chief of the engineering sector<br>Head network administrator<br>Electronics [[Merchant]]<br>Mind controller |
| location = [[South Gate Station level 7]] | | location = [[South Gate Station level 7]] | ||
− | | quests = | + | | abilities = [[Aimed Shot]]<br>[[Bilocation]]<br>[[Cerebral Trauma]]<br>[[Frighten]]<br>[[Mental Breakdown]]<br>[[Meditation]]<br>[[Mental Subversion]]<br>[[Opportunist]]<br>[[Pseudo-spatial Projection]]<br>[[Psi-cognitive Interruption]]<br>[[Sharpshooter]]<br>[[Sprint]] |
+ | | quests = [[Study the rock creatures]] | ||
+ | | | ||
+ | | strength = 7 | ||
+ | | dexterity = 6 | ||
+ | | agility = 6 | ||
+ | | constitution = 4 | ||
+ | | perception = 11 | ||
+ | | will = 18 | ||
+ | | intelligence = 15 | ||
+ | |||
+ | | guns = 80 (127) | ||
+ | | throwing = 20 (23) | ||
+ | | crossbows = 50 (79) | ||
+ | | melee = 20 (25) | ||
+ | |||
+ | | dodge = 0 (4) | ||
+ | | evasion = 40 (46) | ||
+ | |||
+ | | stealth = 100 (116) | ||
+ | |||
+ | | thoughtctrl = 120 (262) | ||
+ | | psychokinesis = 75 (164) | ||
+ | | metathermics = 75 (164) | ||
+ | | temporal = 0 (26) | ||
+ | | | ||
+ | | persuasion = 30 (65) | ||
| | | | ||
| charfile = Ezra.char | | charfile = Ezra.char | ||
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}} | }} | ||
− | '''Ezra''' is the chief of South Gate Station's engineering sector and a powerful mind controller. | + | '''Ezra''' is the chief of [[South Gate Station]]'s engineering sector and a powerful mind controller. |
== Background == | == Background == | ||
Line 30: | Line 56: | ||
{{hiddensection|Ezra's past| | {{hiddensection|Ezra's past| | ||
− | In the past, | + | In the distant past he was Anton Matveev, an Apex Technocrat of the Old [[Biocorp]]. He worked on many various projects, sometimes acting as an overseer, and was among the top personnel at [[Hollow Earth]] complex. Even then he was infamous for his hideous self-augmentation and immense psionic power which he used during field experiments, and according to [[Wyatt Pear]] was responsible for the mutagen outbreak at [[Depot A]]. |
+ | |||
+ | He immediately recognizes a Psimorph adaptation, [[Borer]] because he is familiar with the [[Mushroom Forest]] project. | ||
+ | |||
+ | He was already at the very top of the Biocorp hierarchy at the time of Hollow Earth Incident, which puts his estimated age well over 200. Like [[Dude|John Dyson]], another surviving scientist that was subordinate to Matveev, he has not aged at all, as did mutagen-subjected Wyatt Pear.}} | ||
== Player interactions == | == Player interactions == | ||
=== Psionic trainer === | === Psionic trainer === | ||
− | Ezra can | + | Ezra can teach [[Thought Control]] psi skills. If you ask him if he's a mind controller, he performs a nifty mind control trick, which can be resisted with high 8 [[Will]], on you while also teaching [[Neural Overload]]. If player lacks the required Will, they will be transported to a secluded island with a [[Young Azuridae]] which you will need to defeat to return to SGS. |
Later on, he can teach [[Frighten]] and [[Mental Breakdown]] if you have the required thought control skill level. | Later on, he can teach [[Frighten]] and [[Mental Breakdown]] if you have the required thought control skill level. | ||
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=== Quests === | === Quests === | ||
* [[Study the rock creatures]]: Ezra knows quite a bit about these creatures found in Foundry's mines. | * [[Study the rock creatures]]: Ezra knows quite a bit about these creatures found in Foundry's mines. | ||
+ | * He knows what the {{spoiler|[[Acorn|ACoNR]]}} is and will accept it. | ||
+ | |||
+ | ===Other=== | ||
+ | Ezra carries [[Haxxor Mk III]] which can be [[pickpocketing|pickocketed]] from him with 79 effective skill. | ||
=== Trader inventory === | === Trader inventory === | ||
− | He trades various electronics and electronic devices - tools, blueprints and components. | + | He trades various electronics and electronic devices - tools, blueprints and components. He will start selling [[Shield Emitter|Shield Emitters]] and their [[Blueprint: Energy Shield Emitter|blueprint]], after finishing the quest to [[Find the drill parts|find the drill parts]]. Late in the game, he also sells [[Psionic Mentor: Neurovisual Disruption]]. |
+ | {{Store inventory | ||
+ | | sells = | ||
* [[Blueprint: Cloaking Device]] | * [[Blueprint: Cloaking Device]] | ||
* [[Blueprint: EMP Grenade]] | * [[Blueprint: EMP Grenade]] | ||
Line 49: | Line 85: | ||
* [[Blueprint: Goggles]] | * [[Blueprint: Goggles]] | ||
* [[Blueprint: Psionic Headband]] | * [[Blueprint: Psionic Headband]] | ||
+ | * [[Blueprint: Taser]] | ||
+ | |||
+ | | cash = | ||
+ | * 500 [[SGS Credits]] | ||
+ | |||
+ | | buys = | ||
+ | * [[:Category:Blueprints|Blueprints]] | ||
+ | * [[:Category:Electronic devices|Electronic devices]] | ||
+ | * [[:Category:Electronic parts|Electronic parts]] | ||
+ | * [[:Category:Headgear components|Headgear components]] | ||
+ | * [[:Category:Pairs of goggles|Pairs of goggles]] | ||
+ | * [[:Category:Psionic components|Psionic components]] | ||
+ | * [[:Category:Psionic headbands|Psionic headbands]] | ||
+ | * [[:Category:Batteries|Batteries]] (always) | ||
+ | |||
+ | | mercantileskillchecks = | ||
+ | | specialmerchandise = | ||
+ | }} | ||
{{NPCs navbox}} | {{NPCs navbox}} | ||
[[Category: Characters]] | [[Category: Characters]] | ||
+ | [[Category: Global entities]] | ||
[[Category: South Gaters]] | [[Category: South Gaters]] | ||
− | [[Category: | + | [[Category: South Gate Station characters]] |
[[Category: Psionic trainers]] | [[Category: Psionic trainers]] | ||
− | [[Category: | + | [[Category: Batteries/buyers]] |
+ | [[Category: Blueprints/buyers]] | ||
+ | [[Category: Electronic devices/buyers]] | ||
+ | [[Category: Electronic parts/buyers]] | ||
+ | [[Category: Headgear components/buyers]] | ||
+ | [[Category: Pairs of goggles/buyers]] | ||
+ | [[Category: Psionic components/buyers]] | ||
+ | [[Category: Psionic headbands/buyers]] |
Latest revision as of 12:26, 18 December 2023
Ezra | |||||||||
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Biography | |||||||||
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Faction | South Gaters | ||||||||
Role | Chief of the engineering sector Head network administrator Electronics Merchant Mind controller | ||||||||
Location | South Gate Station level 7 | ||||||||
Quests | Study the rock creatures | ||||||||
Abilities | Aimed Shot Bilocation Cerebral Trauma Frighten Mental Breakdown Meditation Mental Subversion Opportunist Pseudo-spatial Projection Psi-cognitive Interruption Sharpshooter Sprint | ||||||||
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Ezra is the chief of South Gate Station's engineering sector and a powerful mind controller.
Background
Ezra is the head network administrator and chief of the entire engineering sector in South Gate Station. He can be found on the Engineering and Cyber Labs level, inside the cyber labs. He is also a powerful psionic mind controller, although not many in the station know about this, perhaps partly due to his powers.
Ezra's past |
In the distant past he was Anton Matveev, an Apex Technocrat of the Old Biocorp. He worked on many various projects, sometimes acting as an overseer, and was among the top personnel at Hollow Earth complex. Even then he was infamous for his hideous self-augmentation and immense psionic power which he used during field experiments, and according to Wyatt Pear was responsible for the mutagen outbreak at Depot A. He immediately recognizes a Psimorph adaptation, Borer because he is familiar with the Mushroom Forest project. He was already at the very top of the Biocorp hierarchy at the time of Hollow Earth Incident, which puts his estimated age well over 200. Like John Dyson, another surviving scientist that was subordinate to Matveev, he has not aged at all, as did mutagen-subjected Wyatt Pear. |
Player interactions
Psionic trainer
Ezra can teach Thought Control psi skills. If you ask him if he's a mind controller, he performs a nifty mind control trick, which can be resisted with high 8 Will, on you while also teaching Neural Overload. If player lacks the required Will, they will be transported to a secluded island with a Young Azuridae which you will need to defeat to return to SGS.
Later on, he can teach Frighten and Mental Breakdown if you have the required thought control skill level.
Quests
- Study the rock creatures: Ezra knows quite a bit about these creatures found in Foundry's mines.
- He knows what the ACoNR is and will accept it.
Other
Ezra carries Haxxor Mk III which can be pickocketed from him with 79 effective skill.
Trader inventory
He trades various electronics and electronic devices - tools, blueprints and components. He will start selling Shield Emitters and their blueprint, after finishing the quest to find the drill parts. Late in the game, he also sells Psionic Mentor: Neurovisual Disruption.
Notable items sold | Looking to buy |
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Cash available | |
|