Difference between revisions of "Stygian Exorcist"
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| level = 15 | | level = 15 | ||
| health = 300 | | health = 300 | ||
− | | psipool = | + | | psipool = 200 (+45) |
| shield = | | shield = | ||
− | | abilities = [[Bilocation]]<br>[[Mental Breakdown]] | + | | abilities = [[Bilocation]]<br>[[Cerebral Trauma]]<br>[[Mental Breakdown]]<br>[[Mental Subversion]]<br>[[Neural Overload]]<br>[[Psi-cognitive Interruption]]<br>[[Pseudo-spatial Projection]] |
| | | | ||
| initiative = 15 | | initiative = 15 | ||
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}} | }} | ||
− | '''Stygian Exorcist''' is one of the gladiators in [[Core City]]'s [[Arena]]. | + | '''Stygian Exorcist''' is one of the gladiators in [[Core City]]'s [[Arena]]. He is a "boss" character, and on DOMINATING difficulty will appear with 400% of his regular health. |
== Fighting tactics == | == Fighting tactics == | ||
− | He is the first proper psionic you will face in the arena. He's very weak defensively. | + | He is the first proper psionic you will face in the arena. He's very weak defensively, however he starts the fight with few stacks of [[Pseudo-spatial Projection]]. |
Details: | Details: | ||
− | * [[Thought Control]] psionics ([[Bilocation]], [[Mental Breakdown]]) | + | * [[Thought Control]] psionics ([[Bilocation]], [[Mental Breakdown]], [[Neural Overload]], [[Psi-cognitive Interruption]], [[Pseudo-spatial Projection]]) |
+ | * [[Thought Control Headband]] | ||
* [[Hammerer]] pistol | * [[Hammerer]] pistol | ||
* [[Robe]] | * [[Robe]] | ||
Line 47: | Line 48: | ||
[[Category: Core City characters]] | [[Category: Core City characters]] | ||
[[Category: Arena combatants]] | [[Category: Arena combatants]] | ||
+ | [[Category: Bosses]] |
Latest revision as of 09:14, 22 August 2022
Stygian Exorcist | |||||
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Description | |||||
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Role | Arena gladiator | ||||
Location | Core City | ||||
Abilities | Bilocation Cerebral Trauma Mental Breakdown Mental Subversion Neural Overload Psi-cognitive Interruption Pseudo-spatial Projection | ||||
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Stygian Exorcist is one of the gladiators in Core City's Arena. He is a "boss" character, and on DOMINATING difficulty will appear with 400% of his regular health.
Fighting tactics
He is the first proper psionic you will face in the arena. He's very weak defensively, however he starts the fight with few stacks of Pseudo-spatial Projection.
Details:
- Thought Control psionics (Bilocation, Mental Breakdown, Neural Overload, Psi-cognitive Interruption, Pseudo-spatial Projection)
- Thought Control Headband
- Hammerer pistol
- Robe
Reward
- 800 charons
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