Difference between revisions of "Expose Weakness"

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'''Expose Weakness''' is a feat and a special attack.
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== Feat ==
 
== Feat ==
 
{{Feat Infobox
 
{{Feat Infobox
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}}
 
}}
  
=== History ===
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{{clear}}
* [[0.1.11.0]] - feat introduced
 
 
 
  
{{clear}}
 
 
== Ability ==
 
== Ability ==
 
{{Ability Infobox
 
{{Ability Infobox
 
| image      = Expose Weakness ability.png
 
| image      = Expose Weakness ability.png
| type        = attack
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| nature      = malicious
 
| name        = Expose Weakness
 
| name        = Expose Weakness
 
| description = Perform a special melee attack that deals normal damage and reduces target's mechanical resistance and threshold by 50% if it lands for 2 turns.
 
| description = Perform a special melee attack that deals normal damage and reduces target's mechanical resistance and threshold by 50% if it lands for 2 turns.
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If this attack hits, it causes [[Exposed Weakness]] debuff on target.
 
If this attack hits, it causes [[Exposed Weakness]] debuff on target.
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{{clear}}
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== Specializations ==
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{{Specialization
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| name = Duration
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| max  = 1
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| text = Increases the duration by 1 turn for each specialization point.
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}}
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{{Specialization
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| name = Resistance
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| max  = 5
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| text = Increases the amount of mechanical resistance and threshold reduction by additional 2% for each specialization point.
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}}
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== History ==
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* [[0.1.11.0]] - feat introduced
  
  

Latest revision as of 01:02, 5 November 2019

Expose Weakness is a feat and a special attack.

Feat

Expose Weakness feat icon Expose Weakness
You can perform a special melee attack that deals normal damage and reduces target's mechanical resistance and threshold by 50% if it lands for 2 turns.

Cooldown: 4 turns.


Requirements

Ability

Expose Weakness icon

Expose Weakness
Perform a special melee attack that deals normal damage and reduces target's mechanical resistance and threshold by 50% if it lands for 2 turns.
Action Points: Active weapon's AP cost
Cooldown: 4 turns

If this attack hits, it causes Exposed Weakness debuff on target.

Specializations

  • Duration (1 level) — Increases the duration by 1 turn for each specialization point.
  • Resistance (5 levels) — Increases the amount of mechanical resistance and threshold reduction by additional 2% for each specialization point.

History