Difference between revisions of "South Gate Outposts"

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A vast cavernous area, sprawling multiple map areas, containing 5 small SGS outposts. Accessible from [[Crossroad Watch]].
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{{Location Infobox
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| name    = South Gate Outposts
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| type    = Location
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| control = none
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| maptext = Caves containing series of small outposts once used by South Gate Station.
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| image  = Forlorn Outpost.jpg
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| music  = Caves.ogg
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| world  = [[Lower Caves]]
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| areas  = Northwest outpost<br>West outposts<br>South outposts<br>East outposts<br>West tunnel<br>East tunnel
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| exits  = [[Crossroad Watch]] (south)<br>[[Lower Caves]] north (blocked)<br>[[Lower Caves]] east (blocked)
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| npcs    = [[M'lan Ratula]], [[Gritsko]], [[Litsko]]
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| mapfile = ForlornStations1<br>ForlornStations2<br>ForlornStations3<br>ForlornStations4
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}}
  
[[Rathound]]s are a very common sight in this area. A single crazed hermit with 2 rathound pets can also be found in one of the outposts.
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'''South Gate Outposts''' is a location in [[Lower Underrail]].
  
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== Description ==
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A vast cavernous area, sprawling multiple map areas, containing 5 small outposts with electric power and some smaller tunnels beneath them. These outposts used to be controlled by [[Omega Station]]'s border guard. They were left abandoned after SGS-Omega war.
  
One of the first larger missions is [[Quests|retaking the outposts]] for South Gate Station.
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This area is accessible from [[Crossroad Watch]]. There are some tunnels leading to [[caves]] from the east outpost, but they are blocked by rocks that can be cleared with [[TNT Charge]]s later on. This area may contain entrances to [[random dungeons]].
  
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== Areas ==
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=== South outposts ===
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* On the north side there are some [[Destructible objects|breakable rocks]], leading to [[Lower Caves]], Caves 11.
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* The outpost in the NW corner
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** The door can be opened with 10 [[Lockpicking]] (but the outpost can be reached through the tunnel using the trap door in the other outpost of the area, without requiring the [[Lockpicking]] skill)
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** Has a trap door that can be spotted with 6 [[Perception]]. It leads to the South Tunnels area, linking both outposts
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** Has a '''power switch''' for the quest [[Retake the outposts]]. The flux controller must first be used on the Power Generator in the '''West outposts''' area before it can be activated.
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** Has shelves containing a [[Border Guard Orders]] oddity
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* The outpost in the NE corner
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** Has a trap door that can be spotted with 6 [[Perception]]. It leads to the South Tunnels area, linking both outposts
 +
** Has a '''power switch''' for the quest [[Retake the outposts]]. The flux controller must first be used on the Power Generator in the '''West outposts''' area before it can be activated.
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** Has a locker containing a [[Border Guard Orders]] oddity
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=== South Tunnel ===
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* Empty tunnel linking both outposts from the '''South outposts''' area
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=== West outposts ===
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* The central outpost
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** Has shelves containing a [[Border Guard Orders]] oddity
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** Has the '''Power Generator''' for the quest [[Retake the outposts]]. Using the [[Flux Controller]] will reactivate it, allowing you to unlock the '''Power switches''' in all the other outposts
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* The NE outpost
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** Has a box containing a [[Border Guard Orders]] oddity
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** Has a '''power switch''' for the quest [[Retake the outposts]]. The flux controller must first be used on the Power Generator in the '''West outposts''' area before it can be activated.
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** Has a box requiring 15 [[Hacking]], it contains a pistol or LMG
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=== East outpost ===
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* On the north side there are some [[Destructible objects|breakable rocks]], leading to [[Lower Caves]], Caves 9.
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* The eastern path of the area leads to a trap door that can be spotted with 8 [[Perception]]
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* The outpost
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** The door can be opened with 12 [[Lockpicking]] (but the outpost can be reached through the East tunnel using the trap door in the east side of the area, without requiring the [[Lockpicking]] skill)
 +
** Has a '''power switch''' for the quest [[Retake the outposts]]. The flux controller must first be used on the Power Generator in the '''West outposts''' area before it can be activated.
 +
** Has a trap door that can be spotted with 7 [[Perception]]. It leads to the East Tunnel area, linking the outpost to the tunnels
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** Has shelves containing a [[Border Guard Orders]] oddity
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** Has shelves containing an [[Omega ID Card]] oddity and a [[Blueprint: Leather Armor]]
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** Has a box requiring 15 [[Hacking]]
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=== East tunnel ===
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* Links the outpost from '''East outpost'' area to the outside and to the '''Northwest tunnel''' area
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* Has a rock pile to the south that can be climbed with [[Agility]], leading to a small area with:
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** A rubble pile containing a [[Trilobite Fossil]] oddity
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** 2 [[Mindshroom|mindshrooms]]
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=== Northwest outpost ===
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* One of the [[Rathound|rathounds]] has the [[Old Watch]] for the quest [[Find Old Jonas's watch]]
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* [[M'lan Ratula]] and his 2 rathounds will likely attack unless you can intimidate him
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* Has a junk pile containing a [[Chew Toy]] oddity
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* Has two boxes requiring 17 [[Hacking]] each
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* Has a '''power switch''' for the quest [[Retake the outposts]]. The flux controller must first be used on the Power Generator in the '''West outposts''' area before it can be activated.
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* Has an elevator leading to the '''Northwest tunnel''' area, but the power switch needs to be turned on before it can be used
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=== Northwest tunnel ===
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* Links the '''Northwest outpost''' and the '''East tunnel''' areas
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* Accessing the outpost from the tunnel is not possible until power has been restored to the outpost
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* Has a locker containing a [[Border Guard Orders]] oddity
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* Has a locker requiring 14 [[Lockpicking]] and which contains an [[Omega ID Card]] oddity
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* Has a respawning [[Mindshroom]]
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== Enemies ==
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[[Rathound]]s are a very common sight in this area, often met in packs of a few individuals. The chainlink fences found around the outposts can be easily used against them by any ranged characters.
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A single crazed hermit, [[M'lan Ratula]], and his trained pet rathounds, [[Litsko]] and [[Gritsko]], can also be found in the largest outpost to the northwest.
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== Quests ==
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One of your first larger missions is [[Retake the outposts|retaking the outposts]] for South Gate Station.
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== Map Gallery ==
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<gallery widths=200px heights=127px>
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Forlornstations1.png  | South outposts
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ForlornStations1_1.png | South tunnel
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Forlornstations2.png  | West outposts
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ForlornStations3.png  | East outpost
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ForlornStations3 frag_frlstat3.png | East outpost with [[random dungeon]] entrance fragment
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ForlornStations3_u.png | East tunnel
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ForlornStations4.png  | Northwest outpost
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ForlornStations4_u.png | Northwest tunnel
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ForlornStations4 frag_frlstat.png | Northwest outpost with [[random dungeon]] entrance fragment
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</gallery>
  
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{{Locations navbox}}
 
{{Locations navbox}}
[[Category: Locations]]
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[[Category:Locations]]
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[[Category:Uncontrolled zones]]

Latest revision as of 06:51, 21 December 2023

South Gate OutpostsUncontrolled zone

Caves containing series of small outposts once used by South Gate Station.
Forlorn Outpost.jpg
Location information
Music Subterra
Located in Lower Caves
Areas Northwest outpost
West outposts
South outposts
East outposts
West tunnel
East tunnel
Connections Crossroad Watch (south)
Lower Caves north (blocked)
Lower Caves east (blocked)
NPCs M'lan Ratula, Gritsko, Litsko
Technical
Map file(s) ForlornStations1
ForlornStations2
ForlornStations3
ForlornStations4

South Gate Outposts is a location in Lower Underrail.

Description

A vast cavernous area, sprawling multiple map areas, containing 5 small outposts with electric power and some smaller tunnels beneath them. These outposts used to be controlled by Omega Station's border guard. They were left abandoned after SGS-Omega war.

This area is accessible from Crossroad Watch. There are some tunnels leading to caves from the east outpost, but they are blocked by rocks that can be cleared with TNT Charges later on. This area may contain entrances to random dungeons.

Areas

South outposts

  • On the north side there are some breakable rocks, leading to Lower Caves, Caves 11.
  • The outpost in the NW corner
    • The door can be opened with 10 Lockpicking (but the outpost can be reached through the tunnel using the trap door in the other outpost of the area, without requiring the Lockpicking skill)
    • Has a trap door that can be spotted with 6 Perception. It leads to the South Tunnels area, linking both outposts
    • Has a power switch for the quest Retake the outposts. The flux controller must first be used on the Power Generator in the West outposts area before it can be activated.
    • Has shelves containing a Border Guard Orders oddity
  • The outpost in the NE corner
    • Has a trap door that can be spotted with 6 Perception. It leads to the South Tunnels area, linking both outposts
    • Has a power switch for the quest Retake the outposts. The flux controller must first be used on the Power Generator in the West outposts area before it can be activated.
    • Has a locker containing a Border Guard Orders oddity

South Tunnel

  • Empty tunnel linking both outposts from the South outposts area

West outposts

  • The central outpost
  • The NE outpost
    • Has a box containing a Border Guard Orders oddity
    • Has a power switch for the quest Retake the outposts. The flux controller must first be used on the Power Generator in the West outposts area before it can be activated.
    • Has a box requiring 15 Hacking, it contains a pistol or LMG

East outpost

  • On the north side there are some breakable rocks, leading to Lower Caves, Caves 9.
  • The eastern path of the area leads to a trap door that can be spotted with 8 Perception
  • The outpost
    • The door can be opened with 12 Lockpicking (but the outpost can be reached through the East tunnel using the trap door in the east side of the area, without requiring the Lockpicking skill)
    • Has a power switch for the quest Retake the outposts. The flux controller must first be used on the Power Generator in the West outposts area before it can be activated.
    • Has a trap door that can be spotted with 7 Perception. It leads to the East Tunnel area, linking the outpost to the tunnels
    • Has shelves containing a Border Guard Orders oddity
    • Has shelves containing an Omega ID Card oddity and a Blueprint: Leather Armor
    • Has a box requiring 15 Hacking

East tunnel

  • Links the outpost from East outpost area to the outside and to the Northwest tunnel' area
  • Has a rock pile to the south that can be climbed with Agility, leading to a small area with:

Northwest outpost

  • One of the rathounds has the Old Watch for the quest Find Old Jonas's watch
  • M'lan Ratula and his 2 rathounds will likely attack unless you can intimidate him
  • Has a junk pile containing a Chew Toy oddity
  • Has two boxes requiring 17 Hacking each
  • Has a power switch for the quest Retake the outposts. The flux controller must first be used on the Power Generator in the West outposts area before it can be activated.
  • Has an elevator leading to the Northwest tunnel area, but the power switch needs to be turned on before it can be used

Northwest tunnel

  • Links the Northwest outpost and the East tunnel areas
  • Accessing the outpost from the tunnel is not possible until power has been restored to the outpost
  • Has a locker containing a Border Guard Orders oddity
  • Has a locker requiring 14 Lockpicking and which contains an Omega ID Card oddity
  • Has a respawning Mindshroom

Enemies

Rathounds are a very common sight in this area, often met in packs of a few individuals. The chainlink fences found around the outposts can be easily used against them by any ranged characters.

A single crazed hermit, M'lan Ratula, and his trained pet rathounds, Litsko and Gritsko, can also be found in the largest outpost to the northwest.

Quests

One of your first larger missions is retaking the outposts for South Gate Station.

Map Gallery