Difference between revisions of "South Gate Outposts"

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(reverted edit on infobox maptext parameter. it should be the text that the area has on global map.)
 
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| world  = [[Lower Caves]]
 
| world  = [[Lower Caves]]
 
| areas  = Northwest outpost<br>West outposts<br>South outposts<br>East outposts<br>West tunnel<br>East tunnel
 
| areas  = Northwest outpost<br>West outposts<br>South outposts<br>East outposts<br>West tunnel<br>East tunnel
| exits  = [[Crossroad Watch]] (south)<br>[[Caves]] (northeast, blocked)
+
| exits  = [[Crossroad Watch]] (south)<br>[[Lower Caves]] north (blocked)<br>[[Lower Caves]] east (blocked)
 
| npcs    = [[M'lan Ratula]], [[Gritsko]], [[Litsko]]
 
| npcs    = [[M'lan Ratula]], [[Gritsko]], [[Litsko]]
 
| mapfile = ForlornStations1<br>ForlornStations2<br>ForlornStations3<br>ForlornStations4
 
| mapfile = ForlornStations1<br>ForlornStations2<br>ForlornStations3<br>ForlornStations4
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A vast cavernous area, sprawling multiple map areas, containing 5 small outposts with electric power and some smaller tunnels beneath them. These outposts used to be controlled by [[Omega Station]]'s border guard. They were left abandoned after SGS-Omega war.
 
A vast cavernous area, sprawling multiple map areas, containing 5 small outposts with electric power and some smaller tunnels beneath them. These outposts used to be controlled by [[Omega Station]]'s border guard. They were left abandoned after SGS-Omega war.
  
This area is accessible from [[Crossroad Watch]]. There are some tunnels leading to [[caves]] from the east outpost, but they are blocked by rocks that can be cleared with [[TNT Charge]]s later on.
+
This area is accessible from [[Crossroad Watch]]. There are some tunnels leading to [[caves]] from the east outpost, but they are blocked by rocks that can be cleared with [[TNT Charge]]s later on. This area may contain entrances to [[random dungeons]].
  
 
== Areas ==
 
== Areas ==
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=== South outposts ===
 
=== South outposts ===
* On the north side there are some breakable rocks.
+
* On the north side there are some [[Destructible objects|breakable rocks]], leading to [[Lower Caves]], Caves 11.
 
* The outpost in the NW corner
 
* The outpost in the NW corner
 
** The door can be opened with 10 [[Lockpicking]] (but the outpost can be reached through the tunnel using the trap door in the other outpost of the area, without requiring the [[Lockpicking]] skill)
 
** The door can be opened with 10 [[Lockpicking]] (but the outpost can be reached through the tunnel using the trap door in the other outpost of the area, without requiring the [[Lockpicking]] skill)
** Has a trap door that can be spotted with 10 (or less?) perception. It leads to the South Tunnels area, linking both outposts
+
** Has a trap door that can be spotted with 6 [[Perception]]. It leads to the South Tunnels area, linking both outposts
 
** Has a '''power switch''' for the quest [[Retake the outposts]]. The flux controller must first be used on the Power Generator in the '''West outposts''' area before it can be activated.
 
** Has a '''power switch''' for the quest [[Retake the outposts]]. The flux controller must first be used on the Power Generator in the '''West outposts''' area before it can be activated.
 
** Has shelves containing a [[Border Guard Orders]] oddity
 
** Has shelves containing a [[Border Guard Orders]] oddity
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** Has a box containing a [[Border Guard Orders]] oddity
 
** Has a box containing a [[Border Guard Orders]] oddity
 
** Has a '''power switch''' for the quest [[Retake the outposts]]. The flux controller must first be used on the Power Generator in the '''West outposts''' area before it can be activated.
 
** Has a '''power switch''' for the quest [[Retake the outposts]]. The flux controller must first be used on the Power Generator in the '''West outposts''' area before it can be activated.
** Has a box requiring 15 [[Hacking]]
+
** Has a box requiring 15 [[Hacking]], it contains a pistol or LMG
  
 
=== East outpost ===
 
=== East outpost ===
* On the north side there are some breakable rocks.
+
* On the north side there are some [[Destructible objects|breakable rocks]], leading to [[Lower Caves]], Caves 9.
 
* The eastern path of the area leads to a trap door that can be spotted with 8 [[Perception]]
 
* The eastern path of the area leads to a trap door that can be spotted with 8 [[Perception]]
 
* The outpost
 
* The outpost
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Forlornstations2.png  | West outposts
 
Forlornstations2.png  | West outposts
 
ForlornStations3.png  | East outpost
 
ForlornStations3.png  | East outpost
 +
ForlornStations3 frag_frlstat3.png | East outpost with [[random dungeon]] entrance fragment
 
ForlornStations3_u.png | East tunnel
 
ForlornStations3_u.png | East tunnel
 
ForlornStations4.png  | Northwest outpost
 
ForlornStations4.png  | Northwest outpost
 
ForlornStations4_u.png | Northwest tunnel
 
ForlornStations4_u.png | Northwest tunnel
 +
ForlornStations4 frag_frlstat.png | Northwest outpost with [[random dungeon]] entrance fragment
 
</gallery>
 
</gallery>
  

Latest revision as of 06:51, 21 December 2023

South Gate OutpostsUncontrolled zone

Caves containing series of small outposts once used by South Gate Station.
Forlorn Outpost.jpg
Location information
Music Subterra
Located in Lower Caves
Areas Northwest outpost
West outposts
South outposts
East outposts
West tunnel
East tunnel
Connections Crossroad Watch (south)
Lower Caves north (blocked)
Lower Caves east (blocked)
NPCs M'lan Ratula, Gritsko, Litsko
Technical
Map file(s) ForlornStations1
ForlornStations2
ForlornStations3
ForlornStations4

South Gate Outposts is a location in Lower Underrail.

Description

A vast cavernous area, sprawling multiple map areas, containing 5 small outposts with electric power and some smaller tunnels beneath them. These outposts used to be controlled by Omega Station's border guard. They were left abandoned after SGS-Omega war.

This area is accessible from Crossroad Watch. There are some tunnels leading to caves from the east outpost, but they are blocked by rocks that can be cleared with TNT Charges later on. This area may contain entrances to random dungeons.

Areas

South outposts

  • On the north side there are some breakable rocks, leading to Lower Caves, Caves 11.
  • The outpost in the NW corner
    • The door can be opened with 10 Lockpicking (but the outpost can be reached through the tunnel using the trap door in the other outpost of the area, without requiring the Lockpicking skill)
    • Has a trap door that can be spotted with 6 Perception. It leads to the South Tunnels area, linking both outposts
    • Has a power switch for the quest Retake the outposts. The flux controller must first be used on the Power Generator in the West outposts area before it can be activated.
    • Has shelves containing a Border Guard Orders oddity
  • The outpost in the NE corner
    • Has a trap door that can be spotted with 6 Perception. It leads to the South Tunnels area, linking both outposts
    • Has a power switch for the quest Retake the outposts. The flux controller must first be used on the Power Generator in the West outposts area before it can be activated.
    • Has a locker containing a Border Guard Orders oddity

South Tunnel

  • Empty tunnel linking both outposts from the South outposts area

West outposts

  • The central outpost
  • The NE outpost
    • Has a box containing a Border Guard Orders oddity
    • Has a power switch for the quest Retake the outposts. The flux controller must first be used on the Power Generator in the West outposts area before it can be activated.
    • Has a box requiring 15 Hacking, it contains a pistol or LMG

East outpost

  • On the north side there are some breakable rocks, leading to Lower Caves, Caves 9.
  • The eastern path of the area leads to a trap door that can be spotted with 8 Perception
  • The outpost
    • The door can be opened with 12 Lockpicking (but the outpost can be reached through the East tunnel using the trap door in the east side of the area, without requiring the Lockpicking skill)
    • Has a power switch for the quest Retake the outposts. The flux controller must first be used on the Power Generator in the West outposts area before it can be activated.
    • Has a trap door that can be spotted with 7 Perception. It leads to the East Tunnel area, linking the outpost to the tunnels
    • Has shelves containing a Border Guard Orders oddity
    • Has shelves containing an Omega ID Card oddity and a Blueprint: Leather Armor
    • Has a box requiring 15 Hacking

East tunnel

  • Links the outpost from East outpost area to the outside and to the Northwest tunnel' area
  • Has a rock pile to the south that can be climbed with Agility, leading to a small area with:

Northwest outpost

  • One of the rathounds has the Old Watch for the quest Find Old Jonas's watch
  • M'lan Ratula and his 2 rathounds will likely attack unless you can intimidate him
  • Has a junk pile containing a Chew Toy oddity
  • Has two boxes requiring 17 Hacking each
  • Has a power switch for the quest Retake the outposts. The flux controller must first be used on the Power Generator in the West outposts area before it can be activated.
  • Has an elevator leading to the Northwest tunnel area, but the power switch needs to be turned on before it can be used

Northwest tunnel

  • Links the Northwest outpost and the East tunnel areas
  • Accessing the outpost from the tunnel is not possible until power has been restored to the outpost
  • Has a locker containing a Border Guard Orders oddity
  • Has a locker requiring 14 Lockpicking and which contains an Omega ID Card oddity
  • Has a respawning Mindshroom

Enemies

Rathounds are a very common sight in this area, often met in packs of a few individuals. The chainlink fences found around the outposts can be easily used against them by any ranged characters.

A single crazed hermit, M'lan Ratula, and his trained pet rathounds, Litsko and Gritsko, can also be found in the largest outpost to the northwest.

Quests

One of your first larger missions is retaking the outposts for South Gate Station.

Map Gallery