Difference between revisions of "Epione Lab"

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| name    = Epione Lab
 
| name    = Epione Lab
 
| type    = Urban area
 
| type    = Urban area
| control = full
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| control = witnesses
 
| maptext = Old research lab, now used for... other purposes.
 
| maptext = Old research lab, now used for... other purposes.
 
| image  = up-lw_1.png
 
| image  = up-lw_1.png
Line 20: Line 20:
  
 
Should this elevator be completed, it would lead to a drastic change of geopolitical power in south Lower Underrail. [[Free Drones]] are aware of this, and are working to sabotage the elevator before its completion.
 
Should this elevator be completed, it would lead to a drastic change of geopolitical power in south Lower Underrail. [[Free Drones]] are aware of this, and are working to sabotage the elevator before its completion.
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=== Upper Level ===
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* The east exit leads to [[Upper Underrail]], area '''Epione Lab Station'''
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* The level is guarded by [[Protectorate Heavy Gunner]], [[Protectorate Sniper]], [[Protectorate Shock Trooper]] and [[Protectorate Sentinel]]
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* All protectorates except the sniper carry a [[Protectorate Soldier Dog Tags]] oddity, 1 XP
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* The [[Protectorate Sniper]] carries a [[Loading Bay Keycard (Epione Lab)]]
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* The office (to the west):
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** The locker requires 80 [[Lockpicking]]
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** The desk contains an [["ArenaNow" Broadcasting Schedule]] oddity, 1 XP
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* The loading bay (to the northwest):
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** The electronic lock to open the bay can be opened with 100 [[Hacking]] or with [[Loading Bay Keycard (Epione Lab)]]
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** The shelves contain several crafting components
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* The rest area (to the southwest):
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** Has a locker with electronic components which requires 80 [[Lockpicking]] to open
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** The stairs down lead to area '''Lower Level'''
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=== Lower Level ===
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* The level is guarded by [[Protectorate Heavy Gunner]], [[Protectorate Sniper]], [[Protectorate Shock Trooper]], [[Protectorate Sentinel]] and a [[Protectorate Dreadnought]]
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* All protectorates except the sniper carry a [[Protectorate Soldier Dog Tags]] oddity, 1 XP
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* A box with electronic components is in the green eastern section. It requires 70 [[Hacking]] to open
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* The switches on the walls will trigger the alarm
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* The medical locker in the living room contains a [[Blueprint: Irongut]]
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* The northern bedroom is locked and requires 40 [[Lockpicking]]
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* The power room (west):
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** The [[Power Box]] requires 50 [[Lockpicking]]
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** It turns off the computers and cameras
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* The office room (with a Heavy Gunner):
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** The desk contains an [[Old Metro Ticket]] oddity, 1 XP
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* The lab to the northeast:
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** One desk contains a [[Blueprint: Jumping Bean]]
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** One desk contains an [[Encyclopedia Fragment]] oddity, 1 XP
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** One desk requires 60 [[Lockpicking]] to open
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** One of the toxic containers contains an [[Empty Mutagen Container]] oddity, 2 XP
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** The freezer room to the northeast has one load-bearing column
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** The freezer room to the northeast has
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* The storage area (SW corner):
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** The electronic lock in the SW requires 50 [[Hacking]]
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** The storage gate can also be opened from the terminal in the surveillance room
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** Has one of the load-bearing columns
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** Has shelves containing a [[Tourist Guide]] oddity, 1 XP
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* The monitoring room (to the east):
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** Desk in the vestibule has [[Grenade Launcher Technical Manuals, by Yakov Piek]]
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** Computer console can be hacked
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*** Level 1 disables security cameras and opens the storage gate (40 effective skill required)
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*** Level 2 opens the blast gate (80 effective skill required)
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** The desk contains a [[Bubblegum]] oddity, 1 XP
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** The shelves contain a [[Biocorp Technology Catalog Fragment]] oddity, 1 XP
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** The weapons locker area requires 90 [[Lockpicking]]
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* The Load-bearing columns are where you need to plant the [[C4 Explosive Charge]]s if you're on the quest [[Destroy troop elevator]]. They are located at:
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** One in the corridor, not far from the stairs
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** One in the room in the SE corner
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** One in the storage room in the SW corner
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** One in the lab freezer room in the NE corner
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** One in the elevator area in the NW corner
  
 
== Quests ==
 
== Quests ==

Latest revision as of 06:42, 17 May 2024

Epione LabControlled zoneLeave no Witnesses

Old research lab, now used for... other purposes.
Up-lw 1.png
Urban area information
Music Marching to New Tomorrow
Located in Upper Underrail
Areas Station, upper level, lower level
Connections Upper Underrail
Lower Underrail (under construction)
Fast Travel Upper Underrail metro
NPCs Captain Blackwall
Technical
Map file(s) up-lift
up-lw

Epione Lab is a strategically important Protectorate base in Upper Underrail.

Description

Epione Lab houses an incomplete elevator that is planned to serve as a connection between Upper and Lower Underrail for Protectorate's troop transportation needs. So far, Protectorate could move troops from its Upper Underrail bases to Lower Underrail only through Core City, which severely limits Protectorate's manpower in south Lower Underrail.

Should this elevator be completed, it would lead to a drastic change of geopolitical power in south Lower Underrail. Free Drones are aware of this, and are working to sabotage the elevator before its completion.

Upper Level

Lower Level

Quests

Epione Lab is an important location during both Protectorate and Free Drones questline.

Protectorate
Free Drones

Map Gallery