Difference between revisions of "Epione Lab"
Jump to navigation
Jump to search
(Added missing oddity) |
|||
(4 intermediate revisions by 3 users not shown) | |||
Line 2: | Line 2: | ||
| name = Epione Lab | | name = Epione Lab | ||
| type = Urban area | | type = Urban area | ||
− | | control = | + | | control = witnesses |
| maptext = Old research lab, now used for... other purposes. | | maptext = Old research lab, now used for... other purposes. | ||
| image = up-lw_1.png | | image = up-lw_1.png | ||
Line 37: | Line 37: | ||
=== Lower Level === | === Lower Level === | ||
− | * The level is guarded by [[Protectorate Heavy Gunner]], [[Protectorate Sniper]], [[Protectorate Shock Trooper]] and [[Protectorate | + | * The level is guarded by [[Protectorate Heavy Gunner]], [[Protectorate Sniper]], [[Protectorate Shock Trooper]], [[Protectorate Sentinel]] and a [[Protectorate Dreadnought]] |
* All protectorates except the sniper carry a [[Protectorate Soldier Dog Tags]] oddity, 1 XP | * All protectorates except the sniper carry a [[Protectorate Soldier Dog Tags]] oddity, 1 XP | ||
* A box with electronic components is in the green eastern section. It requires 70 [[Hacking]] to open | * A box with electronic components is in the green eastern section. It requires 70 [[Hacking]] to open | ||
Line 43: | Line 43: | ||
* The medical locker in the living room contains a [[Blueprint: Irongut]] | * The medical locker in the living room contains a [[Blueprint: Irongut]] | ||
* The northern bedroom is locked and requires 40 [[Lockpicking]] | * The northern bedroom is locked and requires 40 [[Lockpicking]] | ||
+ | * The power room (west): | ||
+ | ** The [[Power Box]] requires 50 [[Lockpicking]] | ||
+ | ** It turns off the computers and cameras | ||
* The office room (with a Heavy Gunner): | * The office room (with a Heavy Gunner): | ||
** The desk contains an [[Old Metro Ticket]] oddity, 1 XP | ** The desk contains an [[Old Metro Ticket]] oddity, 1 XP | ||
Line 49: | Line 52: | ||
** One desk contains an [[Encyclopedia Fragment]] oddity, 1 XP | ** One desk contains an [[Encyclopedia Fragment]] oddity, 1 XP | ||
** One desk requires 60 [[Lockpicking]] to open | ** One desk requires 60 [[Lockpicking]] to open | ||
+ | ** One of the toxic containers contains an [[Empty Mutagen Container]] oddity, 2 XP | ||
+ | ** The freezer room to the northeast has one load-bearing column | ||
+ | ** The freezer room to the northeast has | ||
* The storage area (SW corner): | * The storage area (SW corner): | ||
** The electronic lock in the SW requires 50 [[Hacking]] | ** The electronic lock in the SW requires 50 [[Hacking]] | ||
− | ** The gate can also be opened from the terminal in the surveillance room | + | ** The storage gate can also be opened from the terminal in the surveillance room |
** Has one of the load-bearing columns | ** Has one of the load-bearing columns | ||
** Has shelves containing a [[Tourist Guide]] oddity, 1 XP | ** Has shelves containing a [[Tourist Guide]] oddity, 1 XP | ||
* The monitoring room (to the east): | * The monitoring room (to the east): | ||
+ | ** Desk in the vestibule has [[Grenade Launcher Technical Manuals, by Yakov Piek]] | ||
+ | ** Computer console can be hacked | ||
+ | *** Level 1 disables security cameras and opens the storage gate (40 effective skill required) | ||
+ | *** Level 2 opens the blast gate (80 effective skill required) | ||
** The desk contains a [[Bubblegum]] oddity, 1 XP | ** The desk contains a [[Bubblegum]] oddity, 1 XP | ||
** The shelves contain a [[Biocorp Technology Catalog Fragment]] oddity, 1 XP | ** The shelves contain a [[Biocorp Technology Catalog Fragment]] oddity, 1 XP | ||
Line 62: | Line 72: | ||
** One in the room in the SE corner | ** One in the room in the SE corner | ||
** One in the storage room in the SW corner | ** One in the storage room in the SW corner | ||
+ | ** One in the lab freezer room in the NE corner | ||
+ | ** One in the elevator area in the NW corner | ||
== Quests == | == Quests == |
Latest revision as of 06:42, 17 May 2024
Epione Lab | |||||
Old research lab, now used for... other purposes.
| |||||
---|---|---|---|---|---|
Urban area information | |||||
Music | Marching to New Tomorrow | ||||
Located in | Upper Underrail | ||||
Areas | Station, upper level, lower level | ||||
Connections | Upper Underrail Lower Underrail (under construction) | ||||
Fast Travel | Upper Underrail metro | ||||
NPCs | Captain Blackwall | ||||
|
Epione Lab is a strategically important Protectorate base in Upper Underrail.
Description
Epione Lab houses an incomplete elevator that is planned to serve as a connection between Upper and Lower Underrail for Protectorate's troop transportation needs. So far, Protectorate could move troops from its Upper Underrail bases to Lower Underrail only through Core City, which severely limits Protectorate's manpower in south Lower Underrail.
Should this elevator be completed, it would lead to a drastic change of geopolitical power in south Lower Underrail. Free Drones are aware of this, and are working to sabotage the elevator before its completion.
Upper Level
- The east exit leads to Upper Underrail, area Epione Lab Station
- The level is guarded by Protectorate Heavy Gunner, Protectorate Sniper, Protectorate Shock Trooper and Protectorate Sentinel
- All protectorates except the sniper carry a Protectorate Soldier Dog Tags oddity, 1 XP
- The Protectorate Sniper carries a Loading Bay Keycard (Epione Lab)
- The office (to the west):
- The locker requires 80 Lockpicking
- The desk contains an "ArenaNow" Broadcasting Schedule oddity, 1 XP
- The loading bay (to the northwest):
- The electronic lock to open the bay can be opened with 100 Hacking or with Loading Bay Keycard (Epione Lab)
- The shelves contain several crafting components
- The rest area (to the southwest):
- Has a locker with electronic components which requires 80 Lockpicking to open
- The stairs down lead to area Lower Level
Lower Level
- The level is guarded by Protectorate Heavy Gunner, Protectorate Sniper, Protectorate Shock Trooper, Protectorate Sentinel and a Protectorate Dreadnought
- All protectorates except the sniper carry a Protectorate Soldier Dog Tags oddity, 1 XP
- A box with electronic components is in the green eastern section. It requires 70 Hacking to open
- The switches on the walls will trigger the alarm
- The medical locker in the living room contains a Blueprint: Irongut
- The northern bedroom is locked and requires 40 Lockpicking
- The power room (west):
- The Power Box requires 50 Lockpicking
- It turns off the computers and cameras
- The office room (with a Heavy Gunner):
- The desk contains an Old Metro Ticket oddity, 1 XP
- The lab to the northeast:
- One desk contains a Blueprint: Jumping Bean
- One desk contains an Encyclopedia Fragment oddity, 1 XP
- One desk requires 60 Lockpicking to open
- One of the toxic containers contains an Empty Mutagen Container oddity, 2 XP
- The freezer room to the northeast has one load-bearing column
- The freezer room to the northeast has
- The storage area (SW corner):
- The electronic lock in the SW requires 50 Hacking
- The storage gate can also be opened from the terminal in the surveillance room
- Has one of the load-bearing columns
- Has shelves containing a Tourist Guide oddity, 1 XP
- The monitoring room (to the east):
- Desk in the vestibule has Grenade Launcher Technical Manuals, by Yakov Piek
- Computer console can be hacked
- Level 1 disables security cameras and opens the storage gate (40 effective skill required)
- Level 2 opens the blast gate (80 effective skill required)
- The desk contains a Bubblegum oddity, 1 XP
- The shelves contain a Biocorp Technology Catalog Fragment oddity, 1 XP
- The weapons locker area requires 90 Lockpicking
- The Load-bearing columns are where you need to plant the C4 Explosive Charges if you're on the quest Destroy troop elevator. They are located at:
- One in the corridor, not far from the stairs
- One in the room in the SE corner
- One in the storage room in the SW corner
- One in the lab freezer room in the NE corner
- One in the elevator area in the NW corner
Quests
Epione Lab is an important location during both Protectorate and Free Drones questline.
- Protectorate
- Epione Lab investigation: some disturbances have been seen around the lab.
- Free Drones
- Destroy troop elevator: you are to destroy the entire base with well-placed explosives.
Map Gallery
|