Difference between revisions of "South Gate Outposts"

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** The door can be opened with 10 [[Lockpicking]] (but the outpost can be reached through the tunnel using the trap door in the other outpost of the area, without requiring the [[Lockpicking]] skill)
 
** The door can be opened with 10 [[Lockpicking]] (but the outpost can be reached through the tunnel using the trap door in the other outpost of the area, without requiring the [[Lockpicking]] skill)
 
** Has a trap door that can be spotted with 10 (or less?) perception. It leads to the East Tunnels area, linking both outposts
 
** Has a trap door that can be spotted with 10 (or less?) perception. It leads to the East Tunnels area, linking both outposts
** Has a '''power switch''' for the quest [[Retake the outposts]]
+
** Has a '''power switch''' for the quest [[Retake the outposts]]. The flux controller must first be used on the Power Generator in the '''West outposts''' area before it can be activated.
 
** Has shelves containing a [[Border Guard Orders]] oddity
 
** Has shelves containing a [[Border Guard Orders]] oddity
 
* The outpost in the NE corner
 
* The outpost in the NE corner
 
** Has a trap door that can be spotted with 6 [[Perception]]. It leads to the East Tunnels area, linking both outposts
 
** Has a trap door that can be spotted with 6 [[Perception]]. It leads to the East Tunnels area, linking both outposts
** Has a '''power switch''' for the quest [[Retake the outposts]]
+
** Has a '''power switch''' for the quest [[Retake the outposts]]. The flux controller must first be used on the Power Generator in the '''West outposts''' area before it can be activated.
 
** Has a locker containing a [[Border Guard Orders]] oddity
 
** Has a locker containing a [[Border Guard Orders]] oddity
  
 
=== East Tunnel ===
 
=== East Tunnel ===
 
* Empty tunnel linking both outposts from the '''South outposts''' area
 
* Empty tunnel linking both outposts from the '''South outposts''' area
 +
 +
=== West outposts ===
 +
* The central outpost
 +
** Has shelves containing a [[Border Guard Orders]] oddity
 +
** Has the '''Power Generator''' for the quest [[Retake the outposts]]. Using the [[Flux Controller]] will reactivate it, allowing you to unlock the '''Power switches''' in all the other outposts
 +
* The NE outpost
 +
** Has a box containing a [[Border Guard Orders]] oddity
 +
** Has a '''power switch''' for the quest [[Retake the outposts]]. The flux controller must first be used on the Power Generator in the '''West outposts''' area before it can be activated.
 +
** Has a box requiring 15 [[Hacking]]
  
 
== Enemies ==
 
== Enemies ==

Revision as of 06:42, 5 January 2020

South Gate OutpostsUncontrolled zone

Caves containing series of small outposts once used by Omega Station.
Forlorn Outpost.jpg
Location information
Music Subterra
Located in Lower Caves
Areas Northwest outpost
West outposts
South outposts
East outposts
West tunnel
East tunnel
Connections Crossroad Watch (south)
Caves (northeast, blocked)
NPCs M'lan Ratula, Gritsko, Litsko
Technical
Map file(s) ForlornStations1
ForlornStations2
ForlornStations3
ForlornStations4

South Gate Outposts is a location in Lower Underrail.

Description

A vast cavernous area, sprawling multiple map areas, containing 5 small outposts with electric power and some smaller tunnels beneath them. These outposts used to be controlled by Omega Station's border guard. They were left abandoned after SGS-Omega war.

This area is accessible from Crossroad Watch. There are some tunnels leading to caves from the east outpost, but they are blocked by rocks that can be cleared with TNT Charges later on.

Areas

South outposts

  • On the north side there are some breakable rocks.
  • The outpost in the NW corner
    • The door can be opened with 10 Lockpicking (but the outpost can be reached through the tunnel using the trap door in the other outpost of the area, without requiring the Lockpicking skill)
    • Has a trap door that can be spotted with 10 (or less?) perception. It leads to the East Tunnels area, linking both outposts
    • Has a power switch for the quest Retake the outposts. The flux controller must first be used on the Power Generator in the West outposts area before it can be activated.
    • Has shelves containing a Border Guard Orders oddity
  • The outpost in the NE corner
    • Has a trap door that can be spotted with 6 Perception. It leads to the East Tunnels area, linking both outposts
    • Has a power switch for the quest Retake the outposts. The flux controller must first be used on the Power Generator in the West outposts area before it can be activated.
    • Has a locker containing a Border Guard Orders oddity

East Tunnel

  • Empty tunnel linking both outposts from the South outposts area

West outposts

  • The central outpost
  • The NE outpost
    • Has a box containing a Border Guard Orders oddity
    • Has a power switch for the quest Retake the outposts. The flux controller must first be used on the Power Generator in the West outposts area before it can be activated.
    • Has a box requiring 15 Hacking

Enemies

Rathounds are a very common sight in this area, often met in packs of a few individuals. The chainlink fences found around the outposts can be easily used against them by any ranged characters.

A single crazed hermit, M'lan Ratula, and his trained pet rathounds, Litsko and Gritsko, can also be found in the largest outpost to the northwest.

Quests

One of your first larger missions is retaking the outposts for South Gate Station.

Map Gallery