Difference between revisions of "Empowered Invocation"
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(ability and status effect infoboxes) |
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+ | == Ability == | ||
+ | {{Tabbed infobox | ||
+ | | tab5 = Thought Control | ||
+ | | tab6 = Psychokinesis | ||
+ | | tab7 = Metathermics | ||
+ | | tab8 = Temporal Manip. | ||
+ | }} | ||
+ | |||
+ | {{clear}} | ||
+ | |||
+ | == Status effect == | ||
+ | {{Tabbed infobox | ||
+ | | tab9 = Thought Control | ||
+ | | tab10 = Psychokinesis | ||
+ | | tab11 = Metathermics | ||
+ | | tab12 = Temporal Manip. | ||
+ | }} | ||
{{Feats navbox}} | {{Feats navbox}} | ||
+ | {{Abilities navbox|collapsed}} | ||
+ | {{Status effect navbox|collapsed}} | ||
[[Category:Feats]] | [[Category:Feats]] | ||
+ | [[Category:Abilities]] | ||
+ | [[Category:Status effects]] | ||
[[Category:Veteran feats]] | [[Category:Veteran feats]] | ||
[[Category:Psi feats]] | [[Category:Psi feats]] |
Revision as of 14:40, 20 July 2019
This page contains content from Underrail: Expedition expansion.
Empowered Invocation is a group of veteran feats. Only one feat from this group may be taken. Empowered Temporal Manipulation is exclusive to Underrail: Expedition expansion.
Feat
Empowered Thought Control | |
Grants you the empowered invocation ability that increases the Thought Control skill by 35% until the end of the turn, but drains away all the remaining psi points afterwards. Cooldown: 10 turns. | |
Requirements
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Empowered Psychokinesis | |
Grants you the empowered invocation ability that increases the Psychokinesis skill by 35% until the end of the turn, but drains away all the remaining psi points afterwards. Cooldown: 10 turns. | |
Requirements
|
Empowered Metathermics | |
Grants you the empowered invocation ability that increases the Metathermics skill by 35% until the end of the turn, but drains away all the remaining psi points afterwards. Cooldown: 10 turns. | |
Requirements
|
Empowered Temporal Manipulation | |
Grants you the empowered invocation ability that increases the Temporal Manipulation skill by 35% until the end of the turn, but drains away all the remaining psi points afterwards. Cooldown: 10 turns. | |
Requirements
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History
- 1.1.0 - feat introduced
Ability
Empowered Invocation | |
When activated increases the Thought Control skill by 35% until the end of the turn, but drains away all the remaining psi points afterwards. | |
Cooldown: 10 turns |
Empowered Invocation | |
When activated increases the Psychokinesis skill by 35% until the end of the turn, but drains away all the remaining psi points afterwards. | |
Cooldown: 10 turns |
Empowered Invocation | |
When activated increases the Metathermics skill by 35% until the end of the turn, but drains away all the remaining psi points afterwards. | |
Cooldown: 10 turns |
Status effect
Empowered Invocation | |
Thought Control skill increased by 35%. When this effect expires, the character will lose all psi points. | |
Duration: 1 turn (5 seconds) |
Empowered Invocation | |
Psychokinesis skill increased by 35%. When this effect expires, the character will lose all psi points. | |
Duration: 1 turn (5 seconds) |
Empowered Invocation | |
Metathermics skill increased by 35%. When this effect expires, the character will lose all psi points. | |
Duration: 1 turn (5 seconds) |
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