Difference between revisions of "Random locations"
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dun_lowLevelCave1.png | [[Cave (Random dungeon 1)|Low level cave 1]] | dun_lowLevelCave1.png | [[Cave (Random dungeon 1)|Low level cave 1]] | ||
dun_lowLevelCave2.png | [[Cave (Random dungeon 2)|Low level cave 2]] | dun_lowLevelCave2.png | [[Cave (Random dungeon 2)|Low level cave 2]] | ||
+ | dun_lowLevelCave2_1.png | [[Cave (Random dungeon 2)|Low level cave 2]] | ||
dun_wasteWater.png | [[Water Treatment Facility]] | dun_wasteWater.png | [[Water Treatment Facility]] | ||
dun_wasteWater_1.png | [[Water Treatment Facility]] | dun_wasteWater_1.png | [[Water Treatment Facility]] |
Revision as of 03:44, 6 January 2020
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Random dungeons are new type of content introduced in Underrail version 1.1.1.0.
Mechanics
Random dungeons do not pop up like random events do. They are either there from the beginning of a playthrough, integrated and continuous with the static map, or they are not. All playthroughs will have at least one random dungeon, rarely up to three. Random dungeons can also be chained so that one random dungeon leads into another.
They should be as indistinguishable from regular areas as possible: A random dungeon will modify one or more zones by adding a small fragment into the map that serves as the dungeon's entrance. Usually, any entrance fragment can lead to any random dungeon of matching type (eg. a trapdoor will connect to a ladder) but some random dungeons always appear in the same place.
In addition to random loot like in static areas, every random dungeons has randomized enemies and each dungeon also has other varying random factors.
Random dungeons
As of version 1.1.1.0, there are 5 random dungeon base zones.
Water Treatment Facility
- This section needs expansion with random factors of this dungeon.
Id | Name | LocaleType | Music |
---|---|---|---|
dun_wasteWater | Water Treatment Facility | Cornered |
The Water Treatment Facility is a fairly large two-level random dungeon that's always in the same place (Junkyard tunnels) if it appears. It also has a random quest tied to it, Mushroom Cove scavenger.
Low level bunker 1
- This section needs expansion with random factors of this dungeon.
Id | Name | LocaleType | Music |
---|---|---|---|
dun_lowLevelBunker1 | Bunker | Cornered |
Low level bunker 1 is a small bunker-themed random dungeon that can appear in low level areas before Junkyard.
Low level bunker 2
- This section needs expansion with random factors of this dungeon.
Id | Name | LocaleType | Music |
---|---|---|---|
dun_lowLevelBunker2 | Bunker | Cornered |
Low level bunker 2 is a small bunker-themed random dungeon that can appear in low level areas before Junkyard.
Low level cave 1
- This section needs expansion with random factors of this dungeon.
Id | Name | LocaleType | Music |
---|---|---|---|
dun_lowLevelCave1 | Cave | Subterra |
Low level cave 1 is a small cave-themed random dungeon that can appear in low level areas before Junkyard.
Low level cave 2
- This section needs expansion with random factors of this dungeon.
Id | Name | LocaleType | Music |
---|---|---|---|
dun_lowLevelCave2 | Cave | Subterra |
Low level cave 2 is a small cave-themed random dungeon that can appear in low level areas before Junkyard.
Map gallery
Random dungeons
Maps of all random dungeon zones. Note that parts of the dungeon layouts, such as which areas are blocked or damaged, can be randomized.
Entrance fragments
Random dungeons add small fragments to otherwise static areas, usually to serve as their entrance point.
- ForlornStations3 frag frlstat3.png
South Gate Outposts 3 with random dungeon entrance fragment
- CrossroadCaves3 frag xcaves3d.png
Crossroad Caves 3 with random dungeon entrance fragment
- MushroomCoveBase frag mushcb1.png
Mushroom Cove Base with random dungeon entrance fragment 1
- MushroomCoveBase frag mushcb2.png
Mushroom Cove Base with random dungeon entrance fragment 2
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