Difference between revisions of "Thermodynamic Destabilization"

From Underrail Wiki
Jump to navigation Jump to search
m (mark outdated)
Line 10: Line 10:
 
| skillreq    = 50
 
| skillreq    = 50
 
| description = Afflicts the target with thermodynamical destabilization for 2 turns. If the target is destroyed during this period it explodes, dealing heat and mechanical damage to surrounding characters that (in total) equals 100% of the target's health at the point in which it was afflicted.
 
| description = Afflicts the target with thermodynamical destabilization for 2 turns. If the target is destroyed during this period it explodes, dealing heat and mechanical damage to surrounding characters that (in total) equals 100% of the target's health at the point in which it was afflicted.
| apcost      = 20
+
| apcost      = 10
 
| psicost    = 30
 
| psicost    = 30
 
| range      = 10.0
 
| range      = 10.0
Line 18: Line 18:
 
Thermodynamic Destabilization is a [[Metathermics]] psi ability added in version [[0.1.12.0]].
 
Thermodynamic Destabilization is a [[Metathermics]] psi ability added in version [[0.1.12.0]].
  
Its damage scales with your effective Metathermics skill, starting at 50% of the target's health (0 skill), and increasing by 1% for each point in metathermics.
+
Its damage scales with your effective Metathermics skill, starting at 30% of the target's health (0 skill), and increasing by 0.5% for each point in metathermics capped at 100%.
  
 
=== Trainers ===
 
=== Trainers ===

Revision as of 02:17, 3 August 2020

This article is outdated. You can help Underrail Wiki by updating it.
Reason given: 1.1.2.0 changes

Thermodynamic Destabilization is a psi ability and a status effect.

Psi ability

Thermodynamic Destabilization icon

Thermodynamic Destabilization
Metathermics (50 skill required)
Afflicts the target with thermodynamical destabilization for 2 turns. If the target is destroyed during this period it explodes, dealing heat and mechanical damage to surrounding characters that (in total) equals 100% of the target's health at the point in which it was afflicted.
Action Points: 10
Psi: 30
Range: 10.0
Cooldown: 5 turns

Thermodynamic Destabilization is a Metathermics psi ability added in version 0.1.12.0.

Its damage scales with your effective Metathermics skill, starting at 30% of the target's health (0 skill), and increasing by 0.5% for each point in metathermics capped at 100%.

Trainers

Status effect

Thermodynamic Destabilization icon

Thermodynamic Destabilization
If this target is destroyed it will explode, dealing X heat and X mechanical damage to the surrounding characters.
Duration: 2 turns

The damage depends on both invoker's Metathermics skill and the target's maximum health.