Dude

From Underrail Wiki
Revision as of 12:18, 21 November 2019 by WikimanBot (talk | contribs) (formatting)
Jump to navigation Jump to search
This page contains content from Underrail: Expedition expansion.
Dude

LowerMetro.png Dude1 l.png
310

RC Dude.png

Biography
Role Dude
Location Rail Crossing
Upper Caves
Quests Dude's vision
Combat Stats
Combat Stats Level: 15

Dude is a drunkard who spends his time in Rail Crossing's bar, telling stories and drinking way too much Mushroom Brew.

Dude's past

Before he became the Dude he was Dr. John Dyson, a high ranking Old Biocorp scientist, head of psionic research and development at Hollow Earth, Deep Caverns. He survived the Hollow Earth Incident 189 years ago and continued his research alone, living a semi-nomadic life around the Underrail, eventually forgetting his original identity.

Player interactions

Dude can tell the player about his visions and other interesting stories fueled by mushroom brew.

Quests

  • Dude's vision: Dude had a vision where he sees you play an important part. He won't tell you what it is but you'll need to help him get ingredients for something in his previous dwellings.

Riftwalking

Underrail: Expedition adds a new questline to Dude that you can start after completing Dude's vision. It is adviced to save before starting said quest, as you can't leave the hard quest areas until completion. Upon said completion of the quest, Dude will create The Juice that will allow you to see teleportation rifts around Underrail.

Rift locations:

  1. Gray Army military base
  2. Dude's cave home
  3. Camp Hathor — behind a broken fence south of the docks, behind Edgar's office
  4. Core City entrance — in shack near train
  5. Core City merchant district — Hardcore City Bar (in a little room beneath the bar that is accessed by a ladder north of the Doctor's office)
  6. Core City derelict warehouse — Black Crawlers / Silver Hand Base (in a shack south of the base)
  7. Your House — in the basement of player's Core City house
  8. South Gate Station — 8th floor, agronomy, in the NW storage room
  9. Junkyard — in the back alley past Grover's house
  10. Foundry — on the tower with the abandoned sniper rifle, SE of the Mayor
  11. Oculus — mainframe level, back wall
  12. University Station — in the metro underpassage near Institute of Tchort
  13. Lower Underrail passages — one zone south of the entrance to the Free Drones Base
  14. Rail Crossing — near Buzzer's shop, behind some boxes
  15. Deep Caverns elevator — lower caves south of Camp Hathor
  16. The Rig — 2nd floor, room 3, underneath Dude's rug
  17. Black Sea Expedition Camp — lighthouse in the western part
  18. The Pirate Bay — in Katja's Homestead, next to the glowing plant near the SE exit