Throw Carried Object
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Throw Carried Object is a special attack used by Hunchback Mutants and Strongmen when their environment provides them with some form of improvised ammunition. Similarly to grenades, the object thrown can miss its target and its damage can be evaded. Damage and other qualities differ based on the object:
- Rocks shatter on impact, sending off shards in a 3x3 area that deal 100-200 Mechanical damage to anyone standing close to the center, and 65-125 Mechanical damage to everyone else caught in it. Their impact speed is Low.
- Explosive barrels explode in a radius of 3 and deal 50-75 Mechanical as well as 50-75 Heat damage near the center, but less the farther away from it. Their impact speed is High.
- Propane tanks explode in a radius of 3 and deal 70-125 Mechanical as well as 100-150 Heat damage near the center, but less the farther away from it. Their impact speed is High.
- Napalm barrels explode in a radius of 3 and deal 70-100 Mechanical as well as 80-120 Heat damage near the center, but less the farther away from it. Their impact speed is High. Thrown napalm barrels also spread fire in the place of impact and can cause Burning.
- Acid barrels explode in a radius of 3 and deal 75-150 Mechanical as well as 30-60 Acid damage near the center, but less the farther away from it. Their impact speed is Low. Thrown acid barrels also create Acid puddles in the place of impact.
- Black Oil barrels explode in a radius of 3 and deal 75-150 Mechanical damage near the center, but less the farther away from it. Their impact speed is Low. Thrown black oil barrels also create Sticky Oil puddles in the place of impact.
This ability has a range of 10 and no cooldown.