Locus of Control

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Locus of Control is a feat, an ability and a status effect.

Feat

Locus of Control feat icon Locus of Control
You are the master of your own fate.

Activate this ability to remove and gain immunity to stun, fear, incapacitation, and mind control for 3 turns.

While this effect is active you can invoke any thought control ability as an area of effect ability, but that will end the effect.

Cooldown: 15 turns.


Requirements

Extremely powerful thought control feat.

Ability

Locus of Control icon

Locus of Control
Activate this ability to remove and gain immunity to stun, fear, incapacitation, and mind control for 3 turns.

While this effect is active you can invoke any thought control ability as an area of effect ability, but that will end the effect.
Cooldown: 15 turns

Locus of Control is one of the few things that can be used during your own turn if you're under any sort of control effect. The area of effect ability is similar to grenades: When it is activated the next used thought control ability has the same area of effect as grenades, allowing you to hit more than one enemy. Unlike grenades, Locus of Control cannot miss its targets and you cannot hit yourself, meaning that even if you are in the area of effect you are not affected by the ability. Pseudo-spatial Projection does not work with the area of effect but it also won't end the immunity effect.

Status effect

Locus of Control icon

Locus of Control
Immune to stun, fear, incapacitation, and mind control.

Next thought control psi ability the character invokes will have an area of effect, but will end the effect.
Duration: 3 turns (15 seconds)

Specializations

  • Cooldown (5 levels) — Reduces cooldown by 1 turn for each specialization point.
  • Duration (2 levels) — Increases duration by 0.5 turns for each specialization point.

History

  • 0.1.14.0 - thought control requirement increased from 40 to 75
  • 0.1.4.0 - feat introduced