Locations

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It's easy to lose your bearings in Underrail, but a compass helps!
For an alphabetical list of locations, see Category:Locations.
For a full list of zones and corresponding map files, see Zones.

Underrail takes place in the titular Underrail, which is a vast system of metro station-states, abandoned underground complexes, natural caverns and tunnels, underground rivers and lakes.

Major locations

A list of the most important major urban areas in the Underrail. Some locations span multiple vertical levels.

Upper Underrail

The Upper Underrail was the residential zone of the big underground metro system before things went to hell.

Core City — A major city that spans both levels of Underrail and serves as a gateway between the levels. Introduced in version 0.1.12.0.
Church of Tchort — A Tchortist church located somewhere in Upper Underrail.

Lower Underrail

The Lower Underrail was the industrial/military zone of the big underground metro system before things went to hell. All playable areas in the alpha version 0.1.12.0 are situated in south Lower Underrail and caves immediately beneath it.

Core City — A major city that spans both levels of Underrail and serves as a gateway between the levels and United Station territories that lie north of it. Introduced in version 0.1.12.0.
South Gate Station — Also known as SGS, it is the most powerful station around South Underrail.
Foundry — The industrial heart of Lower Underrail. Introduced in version 0.1.11.0.
Rail Crossing — An independent town built inside an old train depot. Introduced in version 0.1.10.0.

Caves

A set of natural caverns and underground rivers immediately below Lower Underrail. Waterways connect many of the settlements.

Core City — A major city that spans both levels of Underrail and serves as a gateway between the levels and United Station territories that lie north of it. Introduced in version 0.1.12.0.
South Gate Station — Also known as SGS, it is the most powerful station around South Underrail.
Junkyard — A crude, lawless settlement formed around a junkyard. Introduced in version 0.1.5.0.
Camp Hathor — A hunting settlement that produces most of Lower Underrail's meat. Introduced in version 0.1.11.0.

Deep Caverns

The underworld jungle - a place of grim reputation, source of many legends and superstitions. The deepest reaches of the caverns of Underrail. Home to the Tunnelers.

Tunneler City — Rumored to exist somewhere in the Deeps, at the end of the longest Tunneler tunnel.

Upcoming content

I have a lot more content planned. I don't like to talk numbers because I always plan more than I can complete and then reduce the scope to something (semi-) realistic. But to give you some idea, there will be about 2 more urban locations in the Lower Underrail (where SGS is), about 2-3 urban locations in the Upper Underrail and also a couple of locations in the Deep Caverns; and of course bunch of in between areas, some dungeons, mini-dungeons and other stuff that comes with it.

This was before Rail Crossing, Foundry and Core City were added to Lower Underrail.

Secured and secret areas

Underrail rewards exploration and perceptive characters. There are secured and secret areas to be accessed all around. Finding these yields an experience bonus in addition to the loot and other benefits. Discovering secret areas is based on Perception score alone, unlike detecting traps and stealthed characters, which is based on Detection. The Snooping feat helps discovering secrets without high perception.

Secured areas
Secrets

Zone Control

Main article: Zone Control

All zones in the game can be split into 3 distinct categories of zone control: ZoneControl-full.png fully controlled, ZoneControl-partial.png partially controlled and ZoneControl-none.png uncontrolled zones.

The Zone Control Indicator can be found in the upper right corner of game UI.