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Messages - PaposikG6

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16
Bugs / Morphine and Aegis value oversight
« on: April 10, 2024, 09:37:03 am »
Aegis' value is lower than that of Morphine despite usign more and rarer components.

17
Bugs / D12 to C12 jet ski transition
« on: April 07, 2024, 01:35:15 pm »
If you use jet ski to transition from D12 to C12 in Sormirbaeren Village, you always end up in the uppermost water grid of the C12 zone, regardless in what spot you entered the transit zone.

18
Builds / Re: Looking for beginner friendly AR build
« on: April 01, 2024, 06:43:12 am »
Here's an example of a basic AR tank build:

level 1: https://underrail.info/build/?AQgDAwkIAwYPDwAAAAAAAAsAAA8ADw8PAAAADwAABAhiK9--

Temporal Manipulation psi is here just to make the game easier, can be skipped. At very early game you fight enemies with whatever gun you have (usually a pistol) until you get an AR. You also grab a metal armor or craft one around the Junkyard. When you have a stat point at level up, you should put one point in Strength to be able to wear Tungsten Metal Armor in future and one point in Perception to scale your Guns skill and damage better.
Suppressive Fire, Opportunist, Full-Auto and Concentrated Fire are core AR feats and should be taken when they are available.
 
level 10: https://underrail.info/build/?CgkDAwkJAwY8DwAAAAAAPAsAADw8DyM8AAAAPAAALAhiKzsmVRVK374

19
Bugs / Reach Out and Touch Somebody achievement
« on: March 19, 2024, 05:35:54 pm »
Enemies killed from Force Emission effect don't count towards killingl 50 enemies with 50 psychokinetic abilities achievement

20
Bugs / Sap and Skaerders
« on: March 15, 2024, 03:30:12 pm »
For some reason Skaerders are immune to being incapacitated from Sap skill despite any other sources of incapacitation working. Possible reason: Skaerders are not considered humanoids

21
Bugs / Mutant Questline and Force Emission
« on: March 15, 2024, 09:15:24 am »
Force Emission can be turned on and off when player becomes a mutant, although the ability itself doesn't do anything anymore.

22
Bugs / expert unarmed combat feat description
« on: March 15, 2024, 09:03:01 am »
says 'target' twice after the word 'organic'

23
Bugs / ghost boat random event
« on: March 14, 2024, 01:44:15 pm »
Not sure if this is the infamous Flying UnderDutchman.
Save: https://drive.google.com/drive/folders/1wqTgi0Nu1xMnmYLj1OhCTBg075oGf8gZ?usp=sharing

24
Bugs / Re: Report spelling/grammar errors
« on: March 14, 2024, 09:31:02 am »
"Yes... he is... We were desperate, sir. We had the tools to cut the pipe over there... and it was big enough for a slim man like him to enter. We though he could get help, or at least reach the lobby... and the Dreadnought there..."

though -> thought

25
Bugs / Lemurian Hospital Pharmacist Door
« on: March 13, 2024, 06:22:47 pm »
In lemurian hospital, if pharmacist spawns in the save, player can use force open the door option successfully, but when this is done it just throws you out of dialogue window after which you can open the door normally, causing hostility with the pharmacist. It seems like using this option was supposed to open the door immediately or trigger some dialogue.

26
Bugs / MASSIVE Oversight
« on: March 13, 2024, 01:37:08 pm »
There's no crowbar in the Gauntlet's equipment locker

27
Bugs / Re: Report spelling/grammar errors
« on: March 12, 2024, 12:37:41 pm »
"::His head turns sideways, eyes open wide.::

The mind would smell it, you'd hear its heat, and if not, then the truth will not be revealed.



::Oculus should be right below the northern rock cliff that this man seems to be constantly turning towards. Though looking at his face, it seems that he's only looking at the structure's general direction, unaware of its actual existence.::"

unnecessary double enter here

28
Bugs / water treatment facility doberman dog
« on: March 12, 2024, 11:26:49 am »
There's one doberman dog that is incorrectly named just 'Dog' instead of 'Doberman'.

29
Bugs / lost vault plasma turret and jumping
« on: March 12, 2024, 09:06:26 am »
You can jump north from this platform in combat but jumping west is not possible until the plasma turret is destroyed.

30
Bugs / Anastasia's Key (Fort Apogee)
« on: March 11, 2024, 08:04:11 pm »
Anastasia's key item should be renamed to keycard since it opens electronic lock and displays a keycard icon

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