Difference between revisions of "Hadrian Tanner"
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{{Character Infobox | {{Character Infobox | ||
− | | name | + | | name = Hadrian Tanner |
− | | type | + | | type = important |
− | | portrait = | + | | portrait = cmn3_l.png |
− | | level | + | | background = Default.png |
− | | health | + | | level = 20 |
− | | image | + | | health = 670 |
− | | faction | + | | image = Hadrian Tanner model.png |
− | | roles | + | | faction = [[South Gaters]] |
− | | location = [[South Gate Station level 3]] | + | | roles = SGS councilor<br/>Quest giver |
− | | quests | + | | location = [[South Gate Station level 3]] |
− | | loot | + | | quests = [[Introduction]]<br/>[[Retake the outposts]]<br/>[[Bret's task]]s<br/>[[Gorsky's task]]<br/>[[Find the drill parts]]<br/>[[Assist Rail Crossing]]<br/>[[Look for Cornell]] |
+ | | loot = | ||
| | | | ||
− | | damage | + | | damage = 13-17 |
− | | range | + | | range = Melee |
− | | actionpoints= 50 | + | | actionpoints = 50 |
− | | initiative | + | | initiative = 45 |
− | | dexterity | + | | dexterity = 20 |
− | | agility | + | | agility = 20 |
− | | mechanical | + | | mechanical = 0% / 0 |
− | | heat | + | | heat = 0% / 0 |
− | | cold | + | | cold = 0% / 0 |
− | | electricity = 0% / 0 | + | | electricity = 0% / 0 |
− | | acid | + | | acid = 0% / 0 |
− | | energy | + | | energy = 0% / 0 |
− | | bio | + | | bio = 0% / 0 |
| | | | ||
− | | charfile | + | | charfile = Tanner.char |
− | | dialogfile | + | | dialogfile = intro1.udlg<br/>Tanner1.udlg<br/>jygangcouncil1.udlg<br/>sgs_invasionMeeting.udlg |
}} | }} | ||
Revision as of 21:24, 31 March 2015
Hadrian Tanner | |||||||||
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Biography | |||||||||
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Faction | South Gaters | ||||||||
Role | SGS councilor Quest giver | ||||||||
Location | South Gate Station level 3 | ||||||||
Quests | Introduction Retake the outposts Bret's tasks Gorsky's task Find the drill parts Assist Rail Crossing Look for Cornell | ||||||||
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Hadrian Tanner is one of the councilors of South Gate Station.
Background
Tanner, along with Gorsky and Vera Hale form South Gate Station's ruling council. They are the leaders of the South Gaters community. They each have their own specialties and responsibilities, and Tanner seems to be in charge of testing and admitting new citizens to the station. The player is one such recently admitted citizen who passed Tanner's tests.
Player interactions
The game starts with you doing missions under Tanner's command while waiting for earthquake repairs to be completed in and around the station. Completing his find the drill circuit board mission will allow the South Gaters to clear out the earthquake damage from the south metro tunnel, which will likely unlock metro travel in future versions. Finding the drill parts also frees some of SGS's T.N.T. Charge reserves from the earthquake repair work, allowing the player to purchase them from Lucas in SGS armory and explore other earthquake-blocked passages.
The main quest line of the current alpha version 0.1.12.0 ends when you complete his look for Cornell mission.
Quests
- Introduction: as soon as the game starts, you are to report into Tanner's office.
- Retake the outposts: Your first big task in the SGS is to capture some forlorn outposts in the cave tunnels beneth South Gate station.
- Hopper round up: While waiting for earthquake repairs, Tanner has the player get acquainted with SGS's food production by aiding Big Bret.
- Gorsky's task: While waiting for earthquake repairs, Gorsky's team has moved into GMS compound to secure their vault.
- Find the drill circuit board: Meeting difficulties in re-opening the south metro tunnel after the earthquake, Tanner opts to have the player look for a part to fix a broken drill machine.
- Assist Rail Crossing: After the metro tunnel is cleared, the Faceless have attacked Rail Crossing.
- Look for Cornell: Find the man responsible for the Faceless assault in Rail Crossing.
Loot
He doesn't carry anything pickpocketable, but the containers in his office usually contain some good loot. You will need quite high level of stealth skill to steal from them due to Tanner's high perception and detection.