Difference between revisions of "Mutie Refuge"
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* The main entrance to the refuge is guarded by an [[Exiled Mutie Guard]]. He can be persuaded to let you see the man in charge, [[Wesley]] | * The main entrance to the refuge is guarded by an [[Exiled Mutie Guard]]. He can be persuaded to let you see the man in charge, [[Wesley]] | ||
* To the right of the building is a secondary entrance requiring a jump of 9 [[Agility]], and then entering the ventilation shaft to reach the '''Basement''' | * To the right of the building is a secondary entrance requiring a jump of 9 [[Agility]], and then entering the ventilation shaft to reach the '''Basement''' | ||
+ | * The exiled mutie by teh crate in the central room carries a [[Small Key (West Storage Depot)]] | ||
+ | * [[Eustace]] | ||
+ | * [[Frank]] | ||
+ | * [[Mutie Chef]] | ||
+ | * The NE room: | ||
+ | ** Can be reached from the ventilation shaft just on the other side of the wall | ||
+ | ** Makes the muties become aggressive if they weren't and see you in the room | ||
+ | ** Has a crate containing a [[Mutie Finger]] oddity, 2 XP | ||
+ | ** Has a crane that can be repaired with an [[Advanced Mechanical Repair Kit]], creating a way to reach the '''Basement''' or the [[West Storage Depot]] further below | ||
+ | ** It's possible to jump down (to the [[West Storage Depot]]) but you will likely die | ||
+ | |||
* Can be fished in this area: [[Blue Eel]], [[Red-Lipped Batfish]], [[Minihead]], [[Giant Hatchetfish]], [[Frogfish]], [[Slackjaw]] | * Can be fished in this area: [[Blue Eel]], [[Red-Lipped Batfish]], [[Minihead]], [[Giant Hatchetfish]], [[Frogfish]], [[Slackjaw]] | ||
+ | |||
=== Basement === | === Basement === |
Revision as of 16:00, 21 May 2020
Mutie Refuge | |||||
Location information | |||||
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Music | Unknown | ||||
Located in | Black Sea | ||||
Areas | South (B6) Refuge (B7) Basement | ||||
Connections | Black Sea | ||||
NPCs | |||||
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The Mutie Refuge is a location in the western Black Sea.
Description
The Mutie Refuge is an island and refuge west of the Black Sea Expedition Camp inhabited by mutant refugees. It spans 2 areas of the Black Sea: B6 and B7.
South (B6)
- The north exit leads to area Refuge (B7)
- This area is mostly empty. It's the best place to anchor your Jet Ski to visit the island.
- The southern part is a possible docking place for the Ferryman
- Can be fished in this area: Blue Eel, Red-Lipped Batfish, Shrimp, Black Dragon, Minihead, Giant Hatchetfish, Yellow Puckerfish, Anglerfish, Demon Squid
Refuge (B7)
- The north exit leads to area Refuge (B7)
- The main entrance to the refuge is guarded by an Exiled Mutie Guard. He can be persuaded to let you see the man in charge, Wesley
- To the right of the building is a secondary entrance requiring a jump of 9 Agility, and then entering the ventilation shaft to reach the Basement
- The exiled mutie by teh crate in the central room carries a Small Key (West Storage Depot)
- Eustace
- Frank
- Mutie Chef
- The NE room:
- Can be reached from the ventilation shaft just on the other side of the wall
- Makes the muties become aggressive if they weren't and see you in the room
- Has a crate containing a Mutie Finger oddity, 2 XP
- Has a crane that can be repaired with an Advanced Mechanical Repair Kit, creating a way to reach the Basement or the West Storage Depot further below
- It's possible to jump down (to the West Storage Depot) but you will likely die
- Can be fished in this area: Blue Eel, Red-Lipped Batfish, Minihead, Giant Hatchetfish, Frogfish, Slackjaw
Basement
Quests
- Recover the A-RFID Chip -- The Depot is actually the underground of the Mutie Refuge
Map Gallery
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