Difference between revisions of "Premeditation"
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− | + | '''Premeditation''' is a feat, an ability and a status effect. | |
− | + | == Feat == | |
− | < | + | {{Feat Infobox |
+ | | image = premeditation_icon.png | ||
+ | | name = Premeditation | ||
+ | | description = When activated this ability will reduce the psi cost of your next psi ability by 50%, its action point cost by 100% and increase its range by 3. The range is not increased for channeled abilities.<br><br>Cooldown: 5 turns. | ||
+ | | requirements = | ||
+ | * [[Intelligence]] 6 | ||
+ | * Any psi skill 40 | ||
+ | * Feat: [[Psi Empathy]] | ||
+ | }} | ||
+ | |||
+ | Premeditation affects the cost of your next psi ability. | ||
+ | |||
+ | {{clear}} | ||
+ | |||
+ | == Ability == | ||
+ | {{Ability Infobox | ||
+ | | image = Status1.png | ||
+ | | nature = beneficial | ||
+ | | name = Premeditation | ||
+ | | description = When activated this ability will reduce the psi cost of your next psi ability by 50%, its action point cost by 100% and increase its range by 3. | ||
+ | | cooldown = 5 turns (25 seconds) | ||
+ | }} | ||
+ | {{clear}} | ||
− | + | == Status effect == | |
+ | {{Status Effect Infobox | ||
+ | | image = Status1.png | ||
+ | | nature = beneficial | ||
+ | | name = Premeditation | ||
+ | | description = Character's next psi ability will cost no psi points and will have its range increased by 3. | ||
+ | | duration = 3 turns (15 seconds) | ||
+ | }} | ||
+ | {{clear}} | ||
− | {{ | + | == Specializations == |
− | + | {{Specialization | |
− | | | + | | name = Psi Cost |
− | + | | max = 4 | |
− | + | | text = Further reduces the psi cost by 5% for each specialization point. | |
− | + | }} | |
− | + | {{Specialization | |
+ | | name = Cooldown | ||
+ | | max = 2 | ||
+ | | text = Reduces cooldown by 0.5 turns for each specialization point. | ||
}} | }} | ||
− | -- | + | === History === |
+ | Underrail Beta | ||
+ | * [[0.2.0.3]] - fixed feat description | ||
+ | * [[0.2.0.1]] - added intelligence requirement | ||
+ | |||
+ | Underrail Alpha | ||
+ | * [[0.1.11.0]] - added 100% action point cost reduction | ||
+ | * [[0.1.7.0]] - decreased psi cost reduction from 100% to 50% | ||
+ | * [[0.1.4.0]] - feat introduced | ||
+ | |||
+ | |||
{{Feats navbox}} | {{Feats navbox}} | ||
+ | {{Abilities navbox|collapsed}} | ||
+ | {{Status effect navbox|collapsed}} | ||
[[Category:Feats]] | [[Category:Feats]] | ||
[[Category:Abilities]] | [[Category:Abilities]] | ||
+ | [[Category:Status effects]] | ||
+ | [[Category:Intelligence feats]] | ||
+ | [[Category:Psi feats]] | ||
+ | [[Category:Thought Control feats]] | ||
+ | [[Category:Metathermics feats]] | ||
+ | [[Category:Psychokinesis feats]] |
Latest revision as of 20:31, 31 October 2021
Premeditation is a feat, an ability and a status effect.
Feat
Premeditation | |
When activated this ability will reduce the psi cost of your next psi ability by 50%, its action point cost by 100% and increase its range by 3. The range is not increased for channeled abilities. Cooldown: 5 turns. | |
Requirements
|
Premeditation affects the cost of your next psi ability.
Ability
Premeditation | |
When activated this ability will reduce the psi cost of your next psi ability by 50%, its action point cost by 100% and increase its range by 3. | |
Cooldown: 5 turns (25 seconds) |
Status effect
Premeditation | |
Character's next psi ability will cost no psi points and will have its range increased by 3. | |
Duration: 3 turns (15 seconds) |
Specializations
- Psi Cost (4 levels) — Further reduces the psi cost by 5% for each specialization point.
- Cooldown (2 levels) — Reduces cooldown by 0.5 turns for each specialization point.
History
Underrail Beta
Underrail Alpha
- 0.1.11.0 - added 100% action point cost reduction
- 0.1.7.0 - decreased psi cost reduction from 100% to 50%
- 0.1.4.0 - feat introduced
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