Difference between revisions of "Protectorate Patrol vs Everyone"

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[[File:Protectorate_patrol_versus_bandits.png|right|thumb|250px|A Protectorate patrol fighting bandits.]]
 
[[File:Protectorate_patrol_versus_bandits.png|right|thumb|250px|A Protectorate patrol fighting bandits.]]
  
A patrolling group of [[Protectorate]] soldiers face off against a group of bandits in the areas close to [[Fort Apogee]] in Upper Underrail. The Protectorate has either 5 generic soldiers randomly selected from [[Protectorate Heavy Gunner]], [[Protectorate Shock Trooper]], [[Protectorate Sentinel]], and [[Protectorate Sniper]], or 4 plus a [[Protectorate Dreadnought]]. They are up against 5 random bandits and 0-2 [[Dog|dog]]s.
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A patrolling group of [[Protectorate]] soldiers face off against a group of bandits in the areas close to [[Fort Apogee]] in Upper Underrail. The Protectorate has either 5 generic soldiers randomly selected from [[Protectorate Heavy Gunner]], [[Protectorate Shock Trooper]], [[Protectorate Sentinel]], and [[Protectorate Sniper]], or 4 plus a [[Protectorate Dreadnought]]. With [[Underrail: Expedition]] installed, Protectorate group may also contain few [[Doberman]]s. They are up against 5 random bandits and 0-2 [[Dog|dog]]s.  
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This event ends after 15 minutes.
 
This event ends after 15 minutes.

Revision as of 14:01, 31 May 2022

A Protectorate patrol fighting bandits.

A patrolling group of Protectorate soldiers face off against a group of bandits in the areas close to Fort Apogee in Upper Underrail. The Protectorate has either 5 generic soldiers randomly selected from Protectorate Heavy Gunner, Protectorate Shock Trooper, Protectorate Sentinel, and Protectorate Sniper, or 4 plus a Protectorate Dreadnought. With Underrail: Expedition installed, Protectorate group may also contain few Dobermans. They are up against 5 random bandits and 0-2 dogs.


This event ends after 15 minutes.

Plot-related changes to patrols
A Protectorate patrol fighting Lunatics near the Institute of Tchort.

The Protectorate expand their patrol route to the previously Tchortist-controlled zones after they are annihilated in the Faceless invasion. With the new territory come new enemies, here they have to fight 5 generic Lunatics randomly selected from Brawlers, Chillers, Electricians, Freezers, Gunners, Nukers, Psychopaths, Pyromaniacs, Scanners and Timepumpers.

Locations

Gallery