Difference between revisions of "Protectorate Patrol"
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[[File:Protectorate_patrol.png|right|thumb|250px|A Protectorate patrol.]] | [[File:Protectorate_patrol.png|right|thumb|250px|A Protectorate patrol.]] | ||
− | Patrolling groups of [[Protectorate]] soldiers encountered in the areas close to [[Fort Apogee]] in Upper Underrail. They consist of either 4 or 5 generic soldiers randomly selected from [[Protectorate Heavy Gunner]], [[Protectorate Shock Trooper]], [[Protectorate Sentinel]], and [[Protectorate | + | Patrolling groups of [[Protectorate]] soldiers encountered in the areas close to [[Fort Apogee]] in Upper Underrail. They consist of either 4 or 5 generic soldiers randomly selected from [[Protectorate Heavy Gunner]], [[Protectorate Shock Trooper]], [[Protectorate Sentinel]], [[Protectorate Sniper]] and 0-2 [[dog]]s. With [[Underrail: Expedition]] installed, dogs will be replaced with [[doberman]]s and with [[Underrail: Heavy Duty]] installed, the group might also include [[Protectorate Support Gunner]]s, [[Protectorate Heavy Support Gunner]]s or [[Protectorate Grenadier]]s. |
This event ends after 15 minutes. | This event ends after 15 minutes. |
Latest revision as of 05:15, 22 November 2023
Patrolling groups of Protectorate soldiers encountered in the areas close to Fort Apogee in Upper Underrail. They consist of either 4 or 5 generic soldiers randomly selected from Protectorate Heavy Gunner, Protectorate Shock Trooper, Protectorate Sentinel, Protectorate Sniper and 0-2 dogs. With Underrail: Expedition installed, dogs will be replaced with dobermans and with Underrail: Heavy Duty installed, the group might also include Protectorate Support Gunners, Protectorate Heavy Support Gunners or Protectorate Grenadiers.
This event ends after 15 minutes.
Plot-related changes to patrols |
The Protectorate expand their patrol route to the previously Tchortist-controlled zones after they are annihilated in the Faceless invasion. |
Locations
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