Difference between revisions of "Metathermic psi beetle cave"
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[[File:lux-holeMT.png|right|thumb|300px|Metathermic psi beetle cave]] | [[File:lux-holeMT.png|right|thumb|300px|Metathermic psi beetle cave]] | ||
− | A random event entered via holes in the ground on the [[Upper Caves]]. It is infested with Metathermic wielding [[Azuridae Goliathus (Metathermic psi beetle cave)|Azuridae Goliathus]], features a large amount of scorched mushrooms. The beetles here are able to use [[Plasma Beam]] and fire attuned [[ | + | A random event entered via holes in the ground on the [[Upper Caves]]. It is infested with Metathermic wielding [[Azuridae Goliathus (Metathermic psi beetle cave)|Azuridae Goliathus]], features a large amount of scorched mushrooms. The beetles here are able to use [[Plasma Beam]] and fire attuned [[Metathermics]] psi skills. |
A scorched pile on the north-east area of the cave will contain the [[Psionic Mentor: Plasma Beam]] and two good quality [[Psionic Mufflers]]. The beetles guarding the scorched pile will also appear with 400% of their regular health on the DOMINATING difficulty. | A scorched pile on the north-east area of the cave will contain the [[Psionic Mentor: Plasma Beam]] and two good quality [[Psionic Mufflers]]. The beetles guarding the scorched pile will also appear with 400% of their regular health on the DOMINATING difficulty. |
Revision as of 08:11, 17 March 2024
A random event entered via holes in the ground on the Upper Caves. It is infested with Metathermic wielding Azuridae Goliathus, features a large amount of scorched mushrooms. The beetles here are able to use Plasma Beam and fire attuned Metathermics psi skills.
A scorched pile on the north-east area of the cave will contain the Psionic Mentor: Plasma Beam and two good quality Psionic Mufflers. The beetles guarding the scorched pile will also appear with 400% of their regular health on the DOMINATING difficulty.
The cave will never de-spawn once entered. This event can only occur in level 12 or higher level zones.
Locations
- caves_pits
- same potential locations as Dark Dweller Cave, Time altered cave random events
- possible zones include at least lux-b7.png, lux-b8.png, lux-b17.png, lux-b19.png (as of 1.1.5.6)
- each save has a randomized number of holes present on the map (from 0 up to 3)
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