Difference between revisions of "Lunatic Gunner"

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(added stats)
 
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| actionpoints = 50
 
| actionpoints = 50
 
| initiative  = 17
 
| initiative  = 17
 +
|
 +
|Base abilities section:
 +
| strength      = 6
 +
| dexterity    = 6
 +
| agility      = 6
 +
| constitution  = 7
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| perception    = 9
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| will          = 5
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| intelligence  = 4
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|
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|Skills section:
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| guns = 60 (85)
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| dodge = 40 (52)
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| evasion = 60 (70)
 
}}
 
}}
  
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== Random events ==
 
== Random events ==
 +
* [[Lunatic Patrol]]
 
* [[Tchortist Patrol vs Lunatics]]
 
* [[Tchortist Patrol vs Lunatics]]
* [[Beetlebrainer]]
 
 
* {{spoiler|[[Protectorate Patrol vs Everyone]]}}
 
* {{spoiler|[[Protectorate Patrol vs Everyone]]}}
 
* {{spoiler|[[Protectorate Dreadnought Attack]]}}
 
* {{spoiler|[[Protectorate Dreadnought Attack]]}}

Latest revision as of 04:42, 9 June 2024

Lunatic Gunner

Default.png Default l.png
180-210

Lunatic Gunner model.png

Description
Faction Lunatics
Location Emporion Shopping Mall
Lower Underrail
Upper Caves
Upper Underrail
Utility Station 7
Warehouse Block AlphaNHD
Loot Humanoid loot
Abilities Aimed Shot
Kneecap Shot
Combat Stats
Combat Stats Level: 10
Action Points: 50
Initiative: 17
Base Abilities Strength: 6
Dexterity: 6
Agility: 6
Constitution: 7
Perception: 9
Will: 5
Intelligence: 4
Skills Guns: 60 (85)
Dodge: 40 (52)
Evasion: 60 (70)

Generic Lunatic Gunners. They have no psi abilities whatsoever and instead rely solely on their SMGs, making them weaker than the other lunatics.

Random events