Difference between revisions of "Black Sea"
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There are two major factions in control of the Black Sea: | There are two major factions in control of the Black Sea: | ||
* The pirates which call themselves [[Grim Jetters]] and control the southern and southeastern waters | * The pirates which call themselves [[Grim Jetters]] and control the southern and southeastern waters | ||
− | * The natives | + | * The natives, known as the Sørmirbæren or serpentborn, who control the northern and northwestern shores |
+ | |||
+ | == South and west sea == | ||
+ | |||
+ | === A5 === | ||
+ | * Has a ladder leading to an underground location filled with gas and a box requiring 80 [[Hacking]] to open. It contains high quality crafting components. | ||
+ | |||
+ | === A6 === | ||
+ | * Has [[Message in a Bottle]] oddity in a rubble pile. | ||
+ | * In the SW part blocked by rocks (use [[TNT]] or [[Jackhammer]]) is a pool (nothing can be fished in it - the current is too strong), that teleports you to one of several random cave fragments with various enemies and loot. | ||
+ | * Has four sources of [[Honey Spores]], three [[Cave Ear|Cave Ears]] (behind the rocks) and one [[Green Wart]] | ||
+ | * Western exit leads to [[Siphoner Pools (Black Sea)]] | ||
+ | === A7 === | ||
+ | * A [[Hermit Crab]] mimics a chest here. | ||
+ | |||
+ | === A8 === | ||
+ | * NW part contains an entrance to the cave, that you can peek into (8 [[Perception]] required) to see [[Sørmirbæren Skærder]] performing some ritual before a totem. | ||
+ | |||
+ | === A10 === | ||
+ | * [[Black Sea Grotto]] | ||
+ | |||
+ | === B5 === | ||
+ | * Has [[Leper Serpent]]s | ||
+ | |||
+ | === B7 === | ||
+ | * [[Mutie Refuge]] | ||
+ | * Holds an entrance to [[West Storage Depot]] | ||
+ | |||
+ | === B8 === | ||
+ | * No places of interest here | ||
+ | |||
+ | === B10 === | ||
+ | * [[Black Sea Rapids]] | ||
+ | |||
+ | === C8 === | ||
+ | * [[Hopper Island]] | ||
+ | |||
+ | === D9 === | ||
+ | * Has [[Leper Serpent]]s | ||
+ | |||
+ | === D10 === | ||
+ | * There is a native outpost here | ||
+ | * Has [[Message in a Bottle]] oddity in a rubble pile | ||
+ | * At the top of the lighthouse is [[Sørmirbæren Bäsekar]] | ||
+ | |||
+ | <gallery widths=200px heights=127px> | ||
+ | Xpbl a5.png | A5 | ||
+ | Xpbl a5 1.png | A5 underground | ||
+ | Xpbl b5.png | B5 | ||
+ | Xpbl c5.png | C5 | ||
+ | Xpbl c6.png | C6 | ||
+ | </gallery> | ||
== Map gallery == | == Map gallery == |
Latest revision as of 13:09, 11 December 2023
This article is a stub. You can help Underrail Wiki by expanding it. |
This page contains content from Underrail: Expedition expansion.
The Black Sea is also known as Hell's Gut. It is a large underground sea in a giant cavern. There are two major factions in control of the Black Sea:
- The pirates which call themselves Grim Jetters and control the southern and southeastern waters
- The natives, known as the Sørmirbæren or serpentborn, who control the northern and northwestern shores
South and west sea
A5
- Has a ladder leading to an underground location filled with gas and a box requiring 80 Hacking to open. It contains high quality crafting components.
A6
- Has Message in a Bottle oddity in a rubble pile.
- In the SW part blocked by rocks (use TNT or Jackhammer) is a pool (nothing can be fished in it - the current is too strong), that teleports you to one of several random cave fragments with various enemies and loot.
- Has four sources of Honey Spores, three Cave Ears (behind the rocks) and one Green Wart
- Western exit leads to Siphoner Pools (Black Sea)
A7
- A Hermit Crab mimics a chest here.
A8
- NW part contains an entrance to the cave, that you can peek into (8 Perception required) to see Sørmirbæren Skærder performing some ritual before a totem.
A10
B5
- Has Leper Serpents
B7
- Mutie Refuge
- Holds an entrance to West Storage Depot
B8
- No places of interest here
B10
C8
D9
- Has Leper Serpents
D10
- There is a native outpost here
- Has Message in a Bottle oddity in a rubble pile
- At the top of the lighthouse is Sørmirbæren Bäsekar
Map gallery
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