Difference between revisions of "Sørmirbæren Krigsfar"
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== Fighting Tactics == | == Fighting Tactics == | ||
− | The Krigsfar | + | The Krigsfar melee fighters are equipped with spears, sabres, knives, and sledgehammers. The marksmen are equipped with crossbows, bolts, poisoned bolts, and a knife as a backup weapon. All of them carry [[Healing Salve]]s for healing and/or [[Vitality Powder]] for strength as well as [[Throwing Net]]s. |
The melee fighters will generally rush into melee range, while those wielding spears will sometimes use [[Spear Throw]] at medium range before they close in or if they cannot get close. The marksmen, on the other hand, will hang back and shoot enemies with their crossbows, usually with poisoned bolts. | The melee fighters will generally rush into melee range, while those wielding spears will sometimes use [[Spear Throw]] at medium range before they close in or if they cannot get close. The marksmen, on the other hand, will hang back and shoot enemies with their crossbows, usually with poisoned bolts. |
Revision as of 16:06, 14 April 2021
Sørmirbæren Krigsfar | |||
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Description | |||
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Location | Black Sea |
The Sørmirbæren Krigsfar are warriors of the Sørmirbæren tribesmen.
Description
Wielding primitive weapons made of bone, usually lathered in poison, and also carrying a few crude but effective tribal remedies; the Krigsfar, which means "warrior" in their language, should not be underestimated.
While many can be found in the northern sections of the Black Sea, you will mostly be fighting waves of them whilst defending the expedition camp.
Fighting Tactics
The Krigsfar melee fighters are equipped with spears, sabres, knives, and sledgehammers. The marksmen are equipped with crossbows, bolts, poisoned bolts, and a knife as a backup weapon. All of them carry Healing Salves for healing and/or Vitality Powder for strength as well as Throwing Nets.
The melee fighters will generally rush into melee range, while those wielding spears will sometimes use Spear Throw at medium range before they close in or if they cannot get close. The marksmen, on the other hand, will hang back and shoot enemies with their crossbows, usually with poisoned bolts.
Although they have fairly high health, they have no armor whatsoever. Therefore, fragmentation based explosives, JHP Rounds and fire are extremely effective. For protecting the island camp, setting up plenty of mines will thin them out before they get close, while caltrops and bear traps, especially poisoned ones, can slow them and wear them down considerably.
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