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Messages - LifeTears

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Development Log / Re: Dev Log #47: Announcing Underrail: Expedition
« on: November 11, 2016, 04:32:37 am »
Good morning,

I was thinking to something: is it possible to play that extension if we didn't finish the game? For example, with a character blocked on Deep Cavern, will i be able to start the extension with my character?

If not, I guess I need to keep a save where I am still in the Tchortist Institute...?

you cant leave the deep caverns...so yes tchortist institute save

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Other Games / Wasteland 3!
« on: October 29, 2016, 07:39:09 am »

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General / Re: So, is the game officially *done*?
« on: October 26, 2016, 08:00:34 pm »
Let's just say that what we would like to do with North Underrail (and we do have plenty of ideas for this place) is way beyond the scope of even a very large expansion.

Thank you very much for all your help. I cant wait to see it :)

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General / Re: So, is the game officially *done*?
« on: October 25, 2016, 07:08:08 pm »
Quote
You'll be able to access the new content from the Core City during the mid-game and later, so you don't have to finish the game or start a new one if you have one running.

Styg, so what happens with the story line? I was under impression that this expansion was going to continue into north underrail...This is something completely different. Are you working on the story line expansion as well? when can we expect it around?

The most important question there is. I double that :)

We currently do not plan to expand the main storyline through a DLC. And when I say main storyline, I mean the C*** stuff and the main actors in relation to it.

What plan to do, however, is expand the world and lore to reveal more information that pertains to this storyline and its events.

But you would do it eventually? or will we never experience north underrail storyline. Or are you planing to do a sequal that would start from North underrail.

5
Development Log / Re: Dev Log #48: Veteran Levels
« on: October 25, 2016, 07:01:26 pm »
hmm i was really hoping to + my crafting skills since i started them late...

Styg
Would it be possible to make something like a character reset button? Let say you are level 25 and it will drop all your feats and skills to 0 and let you re-choose it without loosing the game progress.
I picked many skills that i shouldn't of picked and i'm at the end of the game, cant replay everything and start over. I would assume there are many more people with this issue.
I understand if maybe this re  build of character would cause some kind of abuse....maybe it could be limited to once right after the expansion or something like that.

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Development Log / Re: Dev Log #47: Announcing Underrail: Expedition
« on: October 19, 2016, 03:54:59 pm »
Styg,

Could you share some light on the level cap? I'm about 3 experience levels in after level 25. Will i automatically get those 3 levels or will my experience go down to level 25 and ill have to work my way up?

As well as is there an ETA on main story line expansion?

Thanks :)

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Other Games / Re: The Age of Decadence
« on: October 18, 2016, 12:26:11 pm »

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Other Games / Re: The Age of Decadence
« on: October 18, 2016, 12:24:24 pm »
By the way, have you guys been following Iron Tower Studio's other projects? After AoD, I can't wait to see how their upcoming Colony Ship RPG turns out.

Here's a little bit of early info about it, more on their forums.
http://www.irontowerstudio.com/news/50-colony-ship-rpg-early-in-development

http://www.irontowerstudio.com/forum/index.php/topic,7255.0.html
Dungeon Rats coming out soon.

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General / Re: So, is the game officially *done*?
« on: October 13, 2016, 02:05:44 pm »
Quote
You'll be able to access the new content from the Core City during the mid-game and later, so you don't have to finish the game or start a new one if you have one running.

Styg, so what happens with the story line? I was under impression that this expansion was going to continue into north underrail...This is something completely different. Are you working on the story line expansion as well? when can we expect it around?

11
You can reload a savegame so you have infinite tries to beat a certain encounter. Anything works with enough patience, but it doesn't mean it's optimal.

i guess i'm a very patient guy :)

12
First of all - Rathound Regalia is a very bad choice in general for a low CON build. Actually it's bad for everyone as it was nerfed beyond usefulness, especially with that 200% fire damage debuff. One grenade or molotov and your low CON guy is toast. It's also useless against Carnifex because you need something like 250+ dodge to even start avoiding his attacks, and for the purpose of mitgating damage it offers as little as a low-grade leather armor.

Do not agree, i beat the whole game wearing Rathound Regalia, every single quest including Tchort him self. Also had a base con as well 5 or 6. It all depends how you play the game and how good you are with it.

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General / Re: So, is the game officially *done*?
« on: August 20, 2016, 04:49:26 am »
Still waiting for announcement styg! :(

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General / Re: So, is the game officially *done*?
« on: August 03, 2016, 05:31:29 am »
*Prying to tchort*

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Other Games / Re: The Age of Decadence
« on: August 02, 2016, 06:29:15 am »
March 26 is a long date, but looks exciting seems like its a mix of fallout, wasteland 2 + Underail (energy shields) hmmm!

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