Difference between revisions of "Items"

From Underrail Wiki
Jump to navigation Jump to search
(navbox galore)
m
Line 28: Line 28:
 
{{Traps navbox|collapsed}}
 
{{Traps navbox|collapsed}}
 
{{Weapons navbox|collapsed}}
 
{{Weapons navbox|collapsed}}
 +
{{Oddities navbox|collapsed}}
 
[[Category:Items|*]]
 
[[Category:Items|*]]

Revision as of 05:40, 14 January 2014

For an alphabetical list of items, see Category:Items.

Contrary to many other RPGs, items in Underrail are weightless and your inventory I has no item slot limit either, meaning you can carry everything you find.

Item quality

The color of their name indicates the item's relative quality. The item qualities from lowest to highest are low, normal, high, rarity and artifact.

Most components also have component quality attribute, which determines their rarity, value, crafting skill levels required to use them and the stats of items crafted from them. Items crafted from such components and randomly generated items will also have hidden item level parameter, which determines their overall potential. Thus, for example, two seemingly identical weapons might have different damage.

Item durability

Since version 0.1.7.0, most equippable items have durability. Degraded durability decreases item value exponentially and equipment that can be looted from human enemies is usually badly damaged.

As armor degrades in durability, it starts providing decreased bonuses until it provides no bonuses at all. Weapons suffer reduced precision as their quality degrades, but they can still be used even at zero durability. The player must use repair kits to keep their armor and weapons in shape.

Item types

Items are split into different item types by their function. Here are the item types listed as they're sorted with inventory auto-sort.

Click on the title to go to the main article for that item type or click on the [Show] links to show all items of that type.