Institute of Tchort
Institute of Tchort | |||||
An esoteric sciento-religous community.
| |||||
---|---|---|---|---|---|
Location information | |||||
Music | Halls of the Learned | ||||
Located in | Upper Underrail | ||||
Areas | Courtyard Offices East wing West wing Utility section | ||||
Connections | Upper Underrail (University station) Upper Underrail (Hole in west wing) Harpocrates Station Cytosine Outpost | ||||
Fast Travel | Upper Underrail metro (station) Rift (station underpassage) | ||||
NPCs | Eidein, Mediant Samuel, PI Schteff, PI Georgis, PI Rista, Episkopos Lydia, Efreitor Denzil, Praepostor Amelia, Rassophore Payam, Provost Vladan, Judicator Azarias
Merchants | ||||
|
The Institute of Tchort is a location in Upper Underrail, accessible via the orange metro line's University station.
Description
- This section needs expansion.
The institute used to be a Biocorp University, but it has been expanded and renovated considerably in the past decade of Tchortist occupation.
Courtyard
At the courtyard, there's a very diverse crowd of zoners seeking admission into the Institute.
- The Frowning Man carries a Coretech Pamphlet oddity, 3 XP. He also wears a Coretech Energizing Vest and Coretech Tactical Respirator that can be stolen with Pickpocketing
- All tchortists carry an Eye of Tchort oddity, 3 XP
- Efreitor Denzil is the starting point of a quest line (starting with Return the Reaching Man) that will grant you access to the institute
- Praepostor Amelia (during your interview)
- Rassophore Payam will open the door of the institute at your request
- Other minor characters are Daphne, What, Detritus, Cale. Some of them can provide valuable information to understand what the tchortists are.
Offices
The north upper section of the Institute contains the offices.
- The large northwest office is Eidein's
- Along the south hallway, between the staircases:
- The SW room is Episkopos Lydia's office
- The SE room is inhabited by Provost Vladan and Judicator Azarias
- Along the north hallway:
- The NW office requires 65 Lockpicking. It has a file cabinet requiring 70 Lockpicking
- The central room is Praepostor Amelia's office
- The east room requires 65 Lockpicking
East Wing
Upper east wing houses the investigation department's science laboratories, lecture halls and preservation department's armory.
Lower east wing houses the sleeping quarters and medical office.
Armory
The armory is located between east wing and offices. Take the stairs up west of the fountain at east wing main hall or take the eastern stairs down from offices. Mediant Samuel is the highest-ranking preservation officer in the Institute while the Harmost is visiting Deep Caverns. Efreitor Hanna is the local armory keeper.
Physics Lab
The physics laboratory is at the north end of east wing. Schteff is the principal investigator of this section. Investigator Kiro is an electronics merchant whose services you can use if you get permission from the principal investigator.
Chemistry Lab
The chemistry laboratory is at the east end of east wing. Georgis is the principal investigator of this section. Octavia is a chemical merchant whose services you can use if you get permission from the principal investigator.
Genetics Lab
The genetics laboratory is at the south end of east wing. Rista is the principal investigator of this section. Investigator Vuk is a biology merchant whose services you can use if you get permission from the principal investigator.
Lecture halls
The halls are mostly quiet and empty. You can meet Percival from Core City here.
Sleeping quarters 1
- Linked to the Main Hall and Sleeping quarters 2
- The 4 doors on the west side each require 70 Lockpicking to open
Sleeping quarters 2
Your bunk bed and also the Institute's medical office is located here.
- Linked to Sleeping quarters 1
- Your footlocker contains a Robe and an Eye of Tchort (oddity), 3 XP
- The two southwest rooms each require 70 Lockpicking
- The main bunkroom
- You can meet your bunkmate Lazy Lal here
- The west door requires 70 Lockpicking
- The medical are to the south:
- The doctor Jerre Franz buys and sells medicine
- The door to the storage room requires 70 Lockpicking
West Wing
Upper west wing houses the library. Most of the west wing is abandoned.
Lower east wing houses the refectory and entrance to utility section.
Eidein's library
The Institute's library dates back to a century, back when the Institute still was a Biocorp University. It has been expanded considerably since. Curator Nenna can be met in the library.
Library Terminal
The Library Terminal contains The Original Report, Important Dates (an overview of the Institute's notable events), Investigative Papers and Digital Literature. The Investigative Papers section contains Super Steel Refining Data and Blueprint: Regenerative Mixture, but to acquire them the player has to either have enough Hacking or persuade Curator Nenna to grant access. The Digital Literature section of the Library Terminal contains references to literary works and movies.
- Mound - Dune
- Call of Evolution - Call of Cthulhu
- The Evdok Heresy - The Horus Heresy
- Surface Troopers - Starship Troopers
- Archon of the Genes - Lord of the Rings
- Brave New Zone - Brave New World
- Spirit of the Carapace - Ghost in the ShellVerify
- Foreigner - Alien
Refectory
The refectory is the Institute's canteen and kitchen.
- Linked to the Main Hall
- Theodore sells food here (but only from the other side of the counter)
- Most Tchortists carry an Eye of Tchort (oddity), 3 XP
Utility section 1
- Linked to the Refectory northern passage
- The south room:
- Has shelves containing an Old Diver's Helmet oddity, 2 XP
- Has a locker containing a Biocorp University Emblem oddity, 1 XP
Utility section 2
The utility section is accessible from refectory kitchen, and with an elevator in Eidein's office.
- Linked to the Refectory kitchen
- The SE room:
- Has a file cabinet containing a Security Room Keycard (Institute of Tchort)
- Has a file cabinet containing a Ruined Textbook oddity, 1 XP
- Has a ventilation shaft leading to the NE room
- The NE room:
- Has a desk containing a Security Gate Keycard (Institute of Tchort) and an Encyclopedia Fragment oddity, 1 XP
- Has a ventilation shaft leading to the SE room
A part of the utility section is forbidden even to most Tchortists. It is possible to sneak in using the hidden ventilation shaft in west wing.
Genetic experiments are conducted in this forbidden laboratory, where some of the resulting creatures (called "rejects" by Tchortists) are detained. They can be freed by hacking the computer in the cells corridor (50 hacking skill needed), or by finding a key card on one of the scientists in another room.
Once the doors are open, rejects need to be directed to the hidden ventilation shaft by talking to the elder, named Sharp, and also mentioning the hole in the west wing as a possible escape route. Once the rejects are moving, they will be attacked on sight by any Tchortist guard, which prevents there escape.
It is possible to allow them to escape without revealing yourself to the Tchortists by creating a diversion. West of the cells is another ventilation shaft that leads north to another location in the same zone. Throwing a grenade there, or using a TNT charge, then sprinting back through the shaft to signal the rejects to move should give them just enough time to escape while the guards are investigating the explosion noise. On the other hand, attacking the guards, even stealthily, will turn all Tchortists hostile, since this is a controlled area. There is no quest associated to the rejects, and once they escaped they can't be seen ever again.
Quests
- Return the Reaching Man and Praepostor interview: Required to gain entrance to the Institute
- Strange tremors: Eventually strange tremors start shaking the Institute
While at the Institute, you may work for both the preservation and investigation departments.
Preservation
Mediant Samuel's jobs
Completing all of Mediant Samuel's tasks allows you to join the preservation section as a Rassophore. Joining the preservation section will grant both Tchortist Vathosphore Armor and Tchortist Rassophore Armor
Investigation
Physics lab (Principal Investigator Schteff)
Chemistry lab (Principal Investigator Georgis)
Genetics lab (Principal Investigator Rista)
Completing five tasks for the investigation section allows you to join the investigation section. Joining the investigation section will grant a belt according to the department you choose:
- Bioinvestigative Belt - Department of Genetics
- Chemoinvestigative Belt - Department of Chemistry
- Electroinvestigative Belt - Department of Physics
Map gallery
Entrance and offices
East wing
West wing
- Main article: Institute of Tchort west wing
Most of the west wing is ruined and has been sealed off for decades.
Utility section
|